![]() Datapacks check this on load and are built concurrently. This was breaking them badly due to race conditions. Plus, .canUse we want to be safe for async anyways. |
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.. | ||
minecraft |
![]() Datapacks check this on load and are built concurrently. This was breaking them badly due to race conditions. Plus, .canUse we want to be safe for async anyways. |
||
---|---|---|
.. | ||
minecraft |