papermc/patches/server/0139-Block-player-logins-during-server-shutdown.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

23 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sun, 2 Jul 2017 21:35:56 -0500
Subject: [PATCH] Block player logins during server shutdown
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 80ac468321a9ccb3486e97b3448dd3fccd8e766e..ca4c054f17a79bfe0f4f49783a13e30eb0f3e2ff 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -102,6 +102,12 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
@Override
public void tick() {
+ // Paper start - Do not allow logins while the server is shutting down
+ if (!MinecraftServer.getServer().isRunning()) {
+ this.disconnect(org.bukkit.craftbukkit.util.CraftChatMessage.fromString(org.spigotmc.SpigotConfig.restartMessage)[0]);
+ return;
+ }
+ // Paper end - Do not allow logins while the server is shutting down
if (this.state == ServerLoginPacketListenerImpl.State.VERIFYING) {
this.verifyLoginAndFinishConnectionSetup((GameProfile) Objects.requireNonNull(this.authenticatedProfile));
}