e4602b6d48
This patch appears to be no longer relevant, and is seemingly a leading cause of datapack performance being horrific
42 lines
1.9 KiB
Diff
42 lines
1.9 KiB
Diff
From 84996a89580e1171c42e4871b8e82043622cc595 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Mon, 18 Jun 2018 01:12:53 -0400
|
|
Subject: [PATCH] PlayerReadyArrowEvent
|
|
|
|
Called when a player is firing a bow and the server is choosing an arrow to use.
|
|
Plugins can skip selection of certain arrows and control which is used.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
index 1d3c7ce48..4721c288b 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityHuman.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
|
|
@@ -2157,6 +2157,17 @@ public abstract class EntityHuman extends EntityLiving {
|
|
return (EntitySize) EntityHuman.b.getOrDefault(entitypose, EntityHuman.bp);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
|
|
+ return !(this instanceof EntityPlayer) ||
|
|
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
|
|
+ ((EntityPlayer) this).getBukkitEntity(),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
|
|
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
|
|
+ ).callEvent();
|
|
+ // Paper end
|
|
+ }
|
|
+
|
|
@Override
|
|
public ItemStack f(ItemStack itemstack) {
|
|
if (!(itemstack.getItem() instanceof ItemProjectileWeapon)) {
|
|
@@ -2173,7 +2184,7 @@ public abstract class EntityHuman extends EntityLiving {
|
|
for (int i = 0; i < this.inventory.getSize(); ++i) {
|
|
ItemStack itemstack2 = this.inventory.getItem(i);
|
|
|
|
- if (predicate.test(itemstack2)) {
|
|
+ if (predicate.test(itemstack2) && tryReadyArrow(itemstack, itemstack2)) { // Paper
|
|
return itemstack2;
|
|
}
|
|
}
|
|
--
|
|
2.25.1
|
|
|