2f782a6652
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI 0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
50 lines
2.7 KiB
Diff
50 lines
2.7 KiB
Diff
From f7e6aa36cb060a0db52599ebe618f400952b819c Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:15:11 -0500
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Subject: [PATCH] Bound Treasure Maps to World Border
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Make it so a Treasure Map does not target a structure outside of the
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World Border, where players are not even able to reach.
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This also would help the case where a players close to the border, and one
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that is outside happens to be closer, but unreachable, yet another reachable
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one is in border that would of been missed.
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diff --git a/src/main/java/net/minecraft/server/StructureGenerator.java b/src/main/java/net/minecraft/server/StructureGenerator.java
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index 464e1e101a..7b2eace75c 100644
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--- a/src/main/java/net/minecraft/server/StructureGenerator.java
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+++ b/src/main/java/net/minecraft/server/StructureGenerator.java
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@@ -103,6 +103,7 @@ public abstract class StructureGenerator<C extends WorldGenFeatureConfiguration>
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if (flag1 || flag2) {
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ChunkCoordIntPair chunkcoordintpair = this.a(chunkgenerator, seededrandom, j, k, i1, j1);
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+ if (!world.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper
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StructureStart structurestart = world.getChunkAt(chunkcoordintpair.x, chunkcoordintpair.z, ChunkStatus.STRUCTURE_STARTS).a(this.b());
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if (structurestart != null && structurestart.e()) {
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diff --git a/src/main/java/net/minecraft/server/WorldBorder.java b/src/main/java/net/minecraft/server/WorldBorder.java
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index 77b805f3ae..1e622a0434 100644
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--- a/src/main/java/net/minecraft/server/WorldBorder.java
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+++ b/src/main/java/net/minecraft/server/WorldBorder.java
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@@ -24,6 +24,18 @@ public class WorldBorder {
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return (double) (blockposition.getX() + 1) > this.c() && (double) blockposition.getX() < this.e() && (double) (blockposition.getZ() + 1) > this.d() && (double) blockposition.getZ() < this.f();
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}
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+ // Paper start
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+ private final BlockPosition.MutableBlockPosition mutPos = new BlockPosition.MutableBlockPosition();
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+ public boolean isBlockInBounds(int chunkX, int chunkZ) {
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+ this.mutPos.setValues(chunkX, 64, chunkZ);
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+ return this.isInBounds(this.mutPos);
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+ }
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+ public boolean isChunkInBounds(int chunkX, int chunkZ) {
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+ this.mutPos.setValues(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
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+ return this.isInBounds(this.mutPos);
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+ }
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+ // Paper end
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+
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public boolean isInBounds(ChunkCoordIntPair chunkcoordintpair) {
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return (double) chunkcoordintpair.f() > this.c() && (double) chunkcoordintpair.d() < this.e() && (double) chunkcoordintpair.g() > this.d() && (double) chunkcoordintpair.e() < this.f();
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}
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--
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2.21.0
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