d4ae43fc00
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 58d299a5 Clarify that TotalExperience (XpTotal) is not displayed anywhere 3342ab1e #460: Add Player#sendExperienceChange acc05b40 SPIGOT-5525: saveResource saves files from server jars CraftBukkit Changes: 5c6b0dc6 SPIGOT-5526: Call EntityChangeBlockEvent for bees triggering crop growth b91ce119 #601: Implement Player#sendExperienceChange 661bebc6 Remove outdated build delay.
60 lines
2.5 KiB
Diff
60 lines
2.5 KiB
Diff
From 4e76e29a4af2856f6b1e20d874d621ac17c9502e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 27 Sep 2015 01:18:02 -0400
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Subject: [PATCH] handle NaN health/absorb values and repair bad data
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 14097275c..bdbd89996 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -496,7 +496,13 @@ public abstract class EntityLiving extends Entity {
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@Override
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public void a(NBTTagCompound nbttagcompound) {
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- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
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+ // Paper start - jvm keeps optimizing the setter
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+ float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
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+ if (Float.isNaN(absorptionAmount)) {
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+ absorptionAmount = 0;
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+ }
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+ this.setAbsorptionHearts(absorptionAmount);
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+ // Paper end
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if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
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GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
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}
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@@ -943,6 +949,10 @@ public abstract class EntityLiving extends Entity {
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}
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public void setHealth(float f) {
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+ // Paper start
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+ if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
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+ System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
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+ } } // Paper end
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// CraftBukkit start - Handle scaled health
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if (this instanceof EntityPlayer) {
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org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
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@@ -2737,7 +2747,7 @@ public abstract class EntityLiving extends Entity {
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}
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public void setAbsorptionHearts(float f) {
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- if (f < 0.0F) {
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+ if (f < 0.0F || Float.isNaN(f)) { // Paper
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f = 0.0F;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 2cdea9f5d..8688b727a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1584,6 +1584,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void setRealHealth(double health) {
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+ if (Double.isNaN(health)) {return;} // Paper
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this.health = health;
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}
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--
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2.25.0
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