70ad51a80c
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing My recent work on serialization is now in CraftBukkit so was able to drop the patch and Paper is now consistent with upstream. Bukkit Changes: e2699636 Move API notes to more obvious location CraftBukkit Changes: 1b2830a3 SPIGOT-4441: Fix serializing Components to and from Legacy
53 lines
2.2 KiB
Diff
53 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:02:00 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 684978be7ccc401b71b0594828a7783b209a5210..f41975165a6a66479bc8fc1811c1d271bb2a6113 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -2123,14 +2123,17 @@ public abstract class EntityHuman extends EntityLiving {
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this.datawatcher.set(EntityHuman.bt, nbttagcompound);
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}
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+ public float getCooldownPeriod() { return this.ex(); } // Paper - OBFHELPER
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public float ex() {
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return (float) (1.0D / this.getAttributeInstance(GenericAttributes.ATTACK_SPEED).getValue() * 20.0D);
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}
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+ public float getCooledAttackStrength(float adjustTicks) { return s(adjustTicks); } // Paper - OBFHELPER
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public float s(float f) {
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return MathHelper.a(((float) this.aB + f) / this.ex(), 0.0F, 1.0F);
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}
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+ public void resetCooldown() { this.ey(); } // Paper - OBFHELPER
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public void ey() {
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this.aB = 0;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 368f786300573ff24a8dc46d96a6fb6bac26b35a..fefe3b67ae62daedeb214d53d0c1f9d806356792 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1904,6 +1904,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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getInventory().setItemInMainHand(hand);
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}
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+ // Paper start
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+ public float getCooldownPeriod() {
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+ return getHandle().getCooldownPeriod();
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+ }
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+
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+ public float getCooledAttackStrength(float adjustTicks) {
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+ return getHandle().getCooledAttackStrength(adjustTicks);
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+ }
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+
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+ public void resetCooldown() {
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+ getHandle().resetCooldown();
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+ }
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+ // Paper end
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+
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// Spigot start
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private final Player.Spigot spigot = new Player.Spigot()
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{
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