36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes: 933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots 18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
81 lines
3.8 KiB
Diff
81 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 17 Apr 2016 17:27:09 -0400
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Subject: [PATCH] Prevent Fire from loading chunks
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This causes the nether to spam unload/reload chunks, plus overall
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bad behavior.
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diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
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index 2909f78f87b3d8870740f166e82d5e97b0ebdd48..d32857c8724f97c7625208cf815c275264179209 100644
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--- a/src/main/java/net/minecraft/server/BlockFire.java
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+++ b/src/main/java/net/minecraft/server/BlockFire.java
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@@ -78,7 +78,7 @@ public class BlockFire extends Block {
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BlockStateBoolean blockstateboolean = (BlockStateBoolean) BlockFire.g.get(enumdirection);
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if (blockstateboolean != null) {
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- iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getType(blockposition.shift(enumdirection))));
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+ iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))); // Paper - prevent chunk loads
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}
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}
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@@ -163,6 +163,7 @@ public class BlockFire extends Block {
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}
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blockposition_mutableblockposition.g(blockposition).e(l, j1, i1);
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+ if (!worldserver.isLoaded(blockposition_mutableblockposition)) continue; // Paper
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int l1 = this.a((IWorldReader) worldserver, (BlockPosition) blockposition_mutableblockposition);
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if (l1 > 0) {
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@@ -208,10 +209,16 @@ public class BlockFire extends Block {
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}
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private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
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- int k = this.i(world.getType(blockposition));
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+ // Paper start
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+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition);
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+ if (iblockdata == null) {
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+ return;
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+ }
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+ int k = this.i(iblockdata);
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+ // Paper end
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if (random.nextInt(i) < k) {
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- IBlockData iblockdata = world.getType(blockposition);
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+ //IBlockData iblockdata = world.getType(blockposition); // Paper
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// CraftBukkit start
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org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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@@ -251,7 +258,7 @@ public class BlockFire extends Block {
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for (int j = 0; j < i; ++j) {
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EnumDirection enumdirection = aenumdirection[j];
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- if (this.h(iblockaccess.getType(blockposition.shift(enumdirection)))) {
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+ if (this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))) { // Paper - prevent chunk loads
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return true;
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}
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}
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@@ -269,8 +276,12 @@ public class BlockFire extends Block {
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for (int k = 0; k < j; ++k) {
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EnumDirection enumdirection = aenumdirection[k];
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- IBlockData iblockdata = iworldreader.getType(blockposition.shift(enumdirection));
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-
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+ // Paper start
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+ IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition.shift(enumdirection));
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+ if (iblockdata == null) {
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+ continue;
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+ }
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+ // Paper end
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i = Math.max(this.r(iblockdata), i);
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}
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@@ -279,7 +290,7 @@ public class BlockFire extends Block {
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}
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public boolean h(IBlockData iblockdata) {
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- return this.r(iblockdata) > 0;
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+ return iblockdata != null && this.r(iblockdata) > 0; // Paper - iblockdata can be nullable if chunk is unloaded now
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}
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@Override
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