bffb08c2f9
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
49 lines
3.1 KiB
Diff
49 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 21 Aug 2021 21:54:16 -0700
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Subject: [PATCH] Fix bees aging inside hives
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Fixes bees incorrectly being aged up due to upstream's
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resetting the ticks inside hive on a failed release
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
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index 9d4152f9fde93a832f263c793955d327f1e078f7..cf09525efd2d53bf884cd6ec3b0b9229715895eb 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
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@@ -328,7 +328,7 @@ public class BeehiveBlockEntity extends BlockEntity {
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for (Iterator iterator = bees.iterator(); iterator.hasNext(); ++tileentitybeehive_hivebee.ticksInHive) {
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tileentitybeehive_hivebee = (BeehiveBlockEntity.BeeData) iterator.next();
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- if (tileentitybeehive_hivebee.ticksInHive > tileentitybeehive_hivebee.minOccupationTicks) {
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+ if (tileentitybeehive_hivebee.exitTickCounter > tileentitybeehive_hivebee.minOccupationTicks) { // Paper - use exitTickCounter
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BeehiveBlockEntity.BeeReleaseStatus tileentitybeehive_releasestatus = tileentitybeehive_hivebee.entityData.getBoolean("HasNectar") ? BeehiveBlockEntity.BeeReleaseStatus.HONEY_DELIVERED : BeehiveBlockEntity.BeeReleaseStatus.BEE_RELEASED;
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if (BeehiveBlockEntity.releaseOccupant(world, pos, state, tileentitybeehive_hivebee, (List) null, tileentitybeehive_releasestatus, flowerPos)) {
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@@ -336,10 +336,11 @@ public class BeehiveBlockEntity extends BlockEntity {
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iterator.remove();
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// CraftBukkit start
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} else {
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- tileentitybeehive_hivebee.ticksInHive = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable
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+ tileentitybeehive_hivebee.exitTickCounter = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable // Paper - use exitTickCounter to keep actual bee life
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// CraftBukkit end
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}
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}
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+ tileentitybeehive_hivebee.exitTickCounter++; // Paper
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}
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if (flag) {
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@@ -428,12 +429,14 @@ public class BeehiveBlockEntity extends BlockEntity {
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final CompoundTag entityData;
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int ticksInHive;
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+ int exitTickCounter; // Paper - separate counter for checking if bee should exit to reduce exit attempts
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final int minOccupationTicks;
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BeeData(CompoundTag entityData, int ticksInHive, int minOccupationTicks) {
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BeehiveBlockEntity.removeIgnoredBeeTags(entityData);
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this.entityData = entityData;
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this.ticksInHive = ticksInHive;
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+ this.exitTickCounter = ticksInHive; // Paper
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this.minOccupationTicks = minOccupationTicks;
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}
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}
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