27c7749f42
- Re-removes Bukkit#getServerName - This was (hopefully?) only added back for Timings v2. It should be kept in that scope. - Intend to let PlayerViewDistance API slip. Given the scope of the changes in this area it seems best to let this slip past initial release. It can be re-added when there is additional time to focus on it and the changed systems it relies on. If it is fixed prior to release this is implemented as a single shim patch that can be dropped.
61 lines
2.2 KiB
Diff
61 lines
2.2 KiB
Diff
From 9d6cb9777a68d1b778b91e9b4bec65e489b00096 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 22 Mar 2018 01:39:28 -0400
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Subject: [PATCH] getPlayerUniqueId API
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Gets the unique ID of the player currently known as the specified player name
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In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index 24b761fe..de42be5b 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -423,6 +423,20 @@ public final class Bukkit {
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return server.getPlayer(id);
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}
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+ // Paper start
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+ /**
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+ * Gets the unique ID of the player currently known as the specified player name
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+ * In Offline Mode, will return an Offline UUID
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+ *
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+ * @param playerName the player name to look up the unique ID for
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+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
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+ */
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+ @Nullable
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+ public static UUID getPlayerUniqueId(@NotNull String playerName) {
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+ return server.getPlayerUniqueId(playerName);
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+ }
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+ // Paper end
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+
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/**
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* Gets the plugin manager for interfacing with plugins.
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*
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 9b767d7c..9c92517b 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -356,6 +356,18 @@ public interface Server extends PluginMessageRecipient {
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@Nullable
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public Player getPlayer(@NotNull UUID id);
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+ // Paper start
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+ /**
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+ * Gets the unique ID of the player currently known as the specified player name
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+ * In Offline Mode, will return an Offline UUID
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+ *
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+ * @param playerName the player name to look up the unique ID for
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+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
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+ */
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+ @Nullable
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+ public UUID getPlayerUniqueId(@NotNull String playerName);
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+ // Paper end
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+
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/**
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* Gets the plugin manager for interfacing with plugins.
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*
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--
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2.21.0
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