b3f265d1b1
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0ca45a21 #503: Add PlayerHarvestBlockEvent dfa80a52 SPIGOT-5930: Add PlayerRespawnEvent#isAnchorSpawn CraftBukkit Changes: 145921e2 #676: Add PlayerHarvestBlockEvent 47abffa2 SPIGOT-5929: Angered zombified piglins do not inherit killed_by_player status 7f6b4f58 SPIGOT-5930: Add PlayerRespawnEvent#isAnchorSpawn 94eff632 SPIGOT-5867, MC-193339: NPE during shutdown when rcon enabled with no password 068618eb SPIGOT-5927: Some items NBT data disappears Spigot Changes: beb7d47c Rebuild patches Fixes #3738
31 lines
1.9 KiB
Diff
31 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 31 Mar 2018 17:04:26 +0100
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Subject: [PATCH] Flag to disable the channel limit
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In some enviroments, the channel limit set by spigot can cause issues,
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e.g. servers which allow and support the usage of mod packs.
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provide an optional flag to disable this check, at your own risk.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 13c19f2a779caa9ff27b135fdf4ad720e5c9cce7..b19072c26a37d577888cfefce612487d61aadd61 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -144,6 +144,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper start
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private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
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private String resourcePackHash;
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+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
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// Paper end
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public CraftPlayer(CraftServer server, EntityPlayer entity) {
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@@ -1502,7 +1503,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void addChannel(String channel) {
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- Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
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+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
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channel = StandardMessenger.validateAndCorrectChannel(channel);
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if (channels.add(channel)) {
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server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
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