papermc/Spigot-Server-Patches/0386-Configurable-Keep-Spawn-Loaded-range-per-world.patch
Shane Freeder aba4969668
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e970fd72 Remove incorrect javadoc from TargetReason
84df6df1 SPIGOT-5282: Improve bucket event API

CraftBukkit Changes:
b2bcde89 SPIGOT-5258: TNT Not Moving Players in Creative Mode
44d675ad SPIGOT-5263: Chests stay open after InventoryOpenEvent cancelled.
2439178e SPIGOT-5278: EntityDrowned memory leak
7055c931 SPIGOT-5264: Call event for experience orbs losing their target
49141172 SPIGOT-5282: Improve bucket event API
6bbb3b04 SPIGOT-5281: Clearer error messages for ChunkSnapshot misuse
2019-08-26 15:36:37 +01:00

230 lines
11 KiB
Diff

From 913c2e4cbc7dce4c56d2efea4869acac83b227e6 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index d8bb13693..de11a91af 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -483,4 +483,10 @@ public class PaperWorldConfig {
break;
}
}
+
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index c70ab3caf..c58f6f50d 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -577,6 +577,13 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
this.forceTicks = true;
// CraftBukkit end
+ // Paper start - configurable spawn reason
+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
+ int totalChunks = ((radiusBlocks / 16) * 2 + 1);
+ totalChunks *= totalChunks;
+ // Paper end
+
MinecraftServer.LOGGER.info("Preparing start region for dimension '{}'/{}", worldserver.getWorldData().getName(), DimensionManager.a(worldserver.worldProvider.getDimensionManager().getType())); // CraftBukkit
BlockPosition blockposition = worldserver.getSpawn();
@@ -585,14 +592,19 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
chunkproviderserver.getLightEngine().a(500);
this.nextTick = SystemUtils.getMonotonicMillis();
- chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
+ // Paper start - Configurable spawn radius
+ if (worldserver.keepSpawnInMemory) {
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
+ }
- while (chunkproviderserver.b() != 441) {
+ while (worldserver.keepSpawnInMemory && chunkproviderserver.b() != totalChunks) {
+ // Paper end
// CraftBukkit start
// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
this.executeModerately();
// CraftBukkit end
}
+ LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorldData().getName()); // Paper
// CraftBukkit start
// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
diff --git a/src/main/java/net/minecraft/server/WorldLoadListener.java b/src/main/java/net/minecraft/server/WorldLoadListener.java
index d6762d385..7b6f5b2da 100644
--- a/src/main/java/net/minecraft/server/WorldLoadListener.java
+++ b/src/main/java/net/minecraft/server/WorldLoadListener.java
@@ -9,4 +9,6 @@ public interface WorldLoadListener {
void a(ChunkCoordIntPair chunkcoordintpair, @Nullable ChunkStatus chunkstatus);
void b();
+
+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
}
diff --git a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
index 3868572ae..ae77805f7 100644
--- a/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
+++ b/src/main/java/net/minecraft/server/WorldLoadListenerLogger.java
@@ -7,16 +7,24 @@ import org.apache.logging.log4j.Logger;
public class WorldLoadListenerLogger implements WorldLoadListener {
private static final Logger LOGGER = LogManager.getLogger();
- private final int b;
+ private int b; // Paper - remove final
private int c;
private long d;
private long e = Long.MAX_VALUE;
public WorldLoadListenerLogger(int i) {
- int j = i * 2 + 1;
+ // Paper start - Allow changing radius later for configurable spawn patch
+ this.setChunkRadius(i); // Move to method
+ }
+
+ @Override
+ public void setChunkRadius(int radius) {
+ // Paper - copied from above
+ int j = radius * 2 + 1;
this.b = j * j;
}
+ // Paper end
@Override
public void a(ChunkCoordIntPair chunkcoordintpair) {
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 0f8f54d8e..8a3124fed 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1525,13 +1525,85 @@ public class WorldServer extends World {
return ((PersistentIdCounts) this.getMinecraftServer().getWorldServer(DimensionManager.OVERWORLD).getWorldPersistentData().a(PersistentIdCounts::new, "idcounts")).a();
}
+ // Paper start - helper function for configurable spawn radius
+ public void addTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
+ // with level 31 for the non-border spawn chunks
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
+ int tickRadius = radiusInBlocks - 16;
+
+ // add ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // add border chunks
+
+ // add border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // add border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.addTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPosition spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
+ // with level 31 for the non-border spawn chunks
+ ChunkProviderServer chunkproviderserver = this.getChunkProvider();
+ int tickRadius = radiusInBlocks - 16;
+
+ // remove ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // remove border chunks
+
+ // remove border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // remove border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.removeTicket(TicketType.START, new ChunkCoordIntPair(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ // Paper end
+
@Override
public void a_(BlockPosition blockposition) {
- ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.b(), 0, this.worldData.d()));
+ // Paper - configurable spawn radius
+ BlockPosition prevSpawn = this.getSpawn();
super.a_(blockposition);
- this.getChunkProvider().removeTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
- this.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(blockposition), 11, Unit.INSTANCE);
+ if (this.keepSpawnInMemory) {
+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, blockposition);
+ }
+ // Paper end
}
public LongSet getForceLoadedChunks() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index b6ca8a9e9..3948de467 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1850,15 +1850,21 @@ public class CraftWorld implements World {
@Override
public void setKeepSpawnInMemory(boolean keepLoaded) {
+ // Paper start - Configurable spawn radius
+ if (keepLoaded == world.keepSpawnInMemory) {
+ // do nothing, nothing has changed
+ return;
+ }
world.keepSpawnInMemory = keepLoaded;
// Grab the worlds spawn chunk
- BlockPosition chunkcoordinates = this.world.getSpawn();
+ BlockPosition prevSpawn = this.world.getSpawn();
if (keepLoaded) {
- world.getChunkProvider().addTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
+ world.addTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
} else {
- // TODO: doesn't work well if spawn changed....
- world.getChunkProvider().removeTicket(TicketType.START, new ChunkCoordIntPair(chunkcoordinates), 11, Unit.INSTANCE);
+ // TODO: doesn't work well if spawn changed.... // paper - resolved
+ world.removeTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
}
+ // Paper end
}
@Override
--
2.23.0