ab347c4c96
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 42d5a714 SPIGOT-5899: Hoglins API similar to Piglins 2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps 5ff7c7ce SPIGOT-5886: Missing BlockData CraftBukkit Changes: 7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent 2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps 23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously 92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect 89c0a5c3 SPIGOT-5886: Missing BlockData Spigot Changes: 0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
63 lines
2.9 KiB
Diff
63 lines
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sun, 10 May 2020 22:16:17 -0400
|
|
Subject: [PATCH] Wait for Async Tasks during shutdown
|
|
|
|
Server.reload() had this logic to give time for tasks to shutdown,
|
|
however shutdown did not...
|
|
|
|
Adds a 5 second grace period for any async tasks to finish and warns
|
|
if any are still running after that delay just as reload does.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index b32d41fac5f855e302469209f368c3674b849fe3..7c1c929819c450f853c91618b2853fcb424caa22 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -772,6 +772,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
|
|
// CraftBukkit start
|
|
if (this.server != null) {
|
|
this.server.disablePlugins();
|
|
+ this.server.waitForAsyncTasksShutdown(); // Paper
|
|
}
|
|
// CraftBukkit end
|
|
if (this.getServerConnection() != null) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
index b9291bc3c9c511d698e3a6478bb31562625c0466..f408ef0d488d3f602d9254394c6e2e8ecce2f944 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
@@ -932,6 +932,35 @@ public final class CraftServer implements Server {
|
|
org.spigotmc.WatchdogThread.hasStarted = true; // Paper - Disable watchdog early timeout on reload
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public void waitForAsyncTasksShutdown() {
|
|
+ int pollCount = 0;
|
|
+
|
|
+ // Wait for at most 5 seconds for plugins to close their threads
|
|
+ while (pollCount < 10*5 && getScheduler().getActiveWorkers().size() > 0) {
|
|
+ try {
|
|
+ Thread.sleep(100);
|
|
+ } catch (InterruptedException e) {}
|
|
+ pollCount++;
|
|
+ }
|
|
+
|
|
+ List<BukkitWorker> overdueWorkers = getScheduler().getActiveWorkers();
|
|
+ for (BukkitWorker worker : overdueWorkers) {
|
|
+ Plugin plugin = worker.getOwner();
|
|
+ String author = "<NoAuthorGiven>";
|
|
+ if (plugin.getDescription().getAuthors().size() > 0) {
|
|
+ author = plugin.getDescription().getAuthors().get(0);
|
|
+ }
|
|
+ getLogger().log(Level.SEVERE, String.format(
|
|
+ "Nag author: '%s' of '%s' about the following: %s",
|
|
+ author,
|
|
+ plugin.getDescription().getName(),
|
|
+ "This plugin is not properly shutting down its async tasks when it is being shut down. This task may throw errors during the final shutdown logs and might not complete before process dies."
|
|
+ ));
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public void reloadData() {
|
|
CommandReload.reload(console);
|