aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
51 lines
3.3 KiB
Diff
51 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 28 Nov 2020 18:43:52 -0800
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Subject: [PATCH] Added world settings for mobs picking up loot
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0079b4423c022a68aa9bee5b81910714ef3d1cd8..8d7acac29d5a8586f449e32f51c1213545e4d366 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -430,6 +430,14 @@ public class PaperWorldConfig {
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log("Creeper lingering effect: " + disableCreeperLingeringEffect);
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}
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+ public boolean zombiesAlwaysCanPickUpLoot;
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+ public boolean skeletonsAlwaysCanPickUpLoot;
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+ private void setMobsAlwaysCanPickUpLoot() {
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+ zombiesAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.zombies", false);
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+ skeletonsAlwaysCanPickUpLoot = getBoolean("mobs-can-always-pick-up-loot.skeletons", false);
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+ log("Zombies can always pick up loot: " + zombiesAlwaysCanPickUpLoot + ". Skeletons can always pick up loot: " + skeletonsAlwaysCanPickUpLoot + ".");
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+ }
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+
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public int expMergeMaxValue;
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private void expMergeMaxValue() {
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expMergeMaxValue = getInt("experience-merge-max-value", -1);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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index 3d8f3e22223e4effeaf52cb18c14c60276d4689c..6b4163f5601a0961055c8451ec7ef2204938cf69 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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@@ -148,7 +148,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
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this.populateDefaultEquipmentSlots(difficulty);
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this.populateDefaultEquipmentEnchantments(difficulty);
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this.reassessWeaponGoal();
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- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier());
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+ this.setCanPickUpLoot(this.level.paperConfig.skeletonsAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * difficulty.getSpecialMultiplier()); // Paper
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if (this.getItemBySlot(EquipmentSlot.HEAD).isEmpty()) {
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LocalDate localdate = LocalDate.now();
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int i = localdate.get(ChronoField.DAY_OF_MONTH);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index cf53e9c65e7e4bb90e94f3c46835eda8b2e19848..955f733db9cd7412541e4e9c346c48bac733d07e 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -501,7 +501,7 @@ public class Zombie extends Monster {
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Object object = super.finalizeSpawn(world, difficulty, spawnReason, entityData, entityNbt);
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float f = difficulty.getSpecialMultiplier();
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- this.setCanPickUpLoot(this.random.nextFloat() < 0.55F * f);
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+ this.setCanPickUpLoot(this.level.paperConfig.zombiesAlwaysCanPickUpLoot || this.random.nextFloat() < 0.55F * f); // Paper
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if (object == null) {
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object = new Zombie.ZombieGroupData(Zombie.getSpawnAsBabyOdds(world.getRandom()), true);
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}
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