aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
31 lines
1.6 KiB
Diff
31 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Tue, 14 Apr 2020 12:05:22 +0200
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Subject: [PATCH] Player elytra boost API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index e87a08d93abd507785ac5c79f97c02236aa6f43d..65f44c7747eea49fffff678fcbfdc32195a4db5d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -539,6 +539,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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throw new RuntimeException("Unknown settings type");
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}
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+
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+ @Override
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+ public org.bukkit.entity.Firework boostElytra(ItemStack firework) {
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+ Validate.isTrue(isGliding(), "Player must be gliding");
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+ Validate.isTrue(firework != null, "firework == null");
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+ Validate.isTrue(firework.getType() == Material.FIREWORK_ROCKET, "Firework must be Material.FIREWORK_ROCKET");
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+
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+ net.minecraft.world.item.ItemStack item = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(firework);
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+ net.minecraft.world.level.Level world = ((CraftWorld) getWorld()).getHandle();
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+ net.minecraft.world.entity.projectile.FireworkRocketEntity entity = new net.minecraft.world.entity.projectile.FireworkRocketEntity(world, item, getHandle());
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+ return world.addFreshEntity(entity)
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+ ? (org.bukkit.entity.Firework) entity.getBukkitEntity()
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+ : null;
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+ }
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// Paper end
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@Override
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