0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
60 lines
2.7 KiB
Diff
60 lines
2.7 KiB
Diff
From 59dc0ea3ce3eb0ec7abcd18d556c78f8118d5cca Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 24 Mar 2019 01:01:32 -0400
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Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
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limit
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This resolves the super common complaint about mobs not spawning.
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This was ultimately a flaw in the vanilla count algorithim that allows
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spawners and other misc mobs to count against the mob limit, which are
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not bounded, and can prevent the entire world from spawning new.
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I believe Bukkits changes around persistence may of actually made it
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worse than vanilla.
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This should fully solve all of the issues around it so that only natural
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influences natural spawns.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 929f5c303..ff520d9e8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -509,6 +509,16 @@ public class PaperWorldConfig {
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maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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}
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+ public boolean countAllMobsForSpawning = false;
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+ private void countAllMobsForSpawning() {
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+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
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+ if (countAllMobsForSpawning) {
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+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
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+ } else {
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+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
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+ }
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+ }
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+
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public boolean antiXray;
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public boolean asynchronous;
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public EngineMode engineMode;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index c646393eb..959fc99bb 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -867,6 +867,13 @@ public class WorldServer extends World {
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EnumCreatureType enumcreaturetype = entity.getEntityType().d();
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if (enumcreaturetype != EnumCreatureType.MISC && this.getChunkProvider().b(entity)) {
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+ // Paper start - Only count natural spawns
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+ if (!this.paperConfig.countAllMobsForSpawning &&
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+ !(entity.spawnReason == CreatureSpawnEvent.SpawnReason.NATURAL ||
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+ entity.spawnReason == CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
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+ continue;
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+ }
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+ // Paper end
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object2intmap.mergeInt(enumcreaturetype, 1, Integer::sum);
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}
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}
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--
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2.22.0
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