41 lines
		
	
	
	
		
			1.6 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
	
		
			1.6 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <blake.galbreath@gmail.com>
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Date: Fri, 19 Apr 2019 12:41:19 -0500
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Subject: [PATCH] Mob Spawner API Enhancements
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diff --git a/src/main/java/org/bukkit/block/CreatureSpawner.java b/src/main/java/org/bukkit/block/CreatureSpawner.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/block/CreatureSpawner.java
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+++ b/src/main/java/org/bukkit/block/CreatureSpawner.java
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@@ -0,0 +0,0 @@ public interface CreatureSpawner extends TileState {
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      * @see #getSpawnRange()
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      */
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     public void setSpawnRange(int spawnRange);
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+
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+    // Paper start
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+    /**
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+     * Check if spawner is activated (a player is close enough)
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+     *
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+     * @return True if a player is close enough to activate it
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+     */
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+    public boolean isActivated();
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+
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+    /**
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+     * Resets the spawn delay timer within the min/max range
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+     */
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+    public void resetTimer();
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+
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+    /**
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+     * Sets the {@link EntityType} to {@link EntityType#DROPPED_ITEM} and sets the data to the given
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+     * {@link org.bukkit.inventory.ItemStack ItemStack}.
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+     * <p>
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+     * {@link #setSpawnCount(int)} does not dictate the amount of items in the stack spawned, but rather how many
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+     * stacks should be spawned.
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+     *
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+     * @param itemStack The item to spawn. Must not {@link org.bukkit.Material#isAir be air}.
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+     * @see #setSpawnedType(EntityType)
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+     */
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+    void setSpawnedItem(@NotNull org.bukkit.inventory.ItemStack itemStack);
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+    // Paper end
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 }
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