96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
37 lines
1.3 KiB
Diff
37 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 17 Jun 2017 15:04:51 -0400
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Subject: [PATCH] Shoulder Entities Release API
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index 3845a726adbd0e75d7bf2aeeb6da8cb571d51a8f..abdca9fe5acc90f167219eb769ece66c35682bb1 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -339,6 +339,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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public int getExpToLevel();
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+ // Paper start
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+ /**
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+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
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+ * If no Entity is released, null will be returned.
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+ *
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+ * @return The released entity, or null
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+ */
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+ @Nullable
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+ public Entity releaseLeftShoulderEntity();
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+
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+ /**
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+ * If there is an Entity on this entities left shoulder, it will be released to the world and returned.
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+ * If no Entity is released, null will be returned.
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+ *
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+ * @return The released entity, or null
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+ */
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+ @Nullable
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+ public Entity releaseRightShoulderEntity();
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+ // Paper end
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+
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/**
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* Gets the current cooldown for a player's attack.
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*
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