papermc/patches/server/0800-Trigger-bee_nest_destroyed-trigger-in-the-correct-pl.patch
Owen 9271ee7643
Dont resend blocks on interactions (#9413)
In general, the client now has an acknowledgment system that will cause block changes made by the client to be reverted correctly.

Essentially:

The client enters a "prediction" stage, where any block changes made will have its old blockstate captured (this is referred to as "server state").
If you update blocks during this stage, the client will update this captured server state as long as they're still currently predicting.
After prediction is done (via an ack packet) all captured blockstates are reverted to their captured server state.
This means that if the server actually updated a block and send a block update packet, it's correctly set, while if a block wasn't updated on the server but WAS updated on the client (server state wasn't updated), that change will be reverted.

It should be noted that this system does not yet support block entities, so those still need to be resynced when needed.

I discovered this when noticing that blocks broken outside of the player's valid interaction distance are still properly reverted, even though the server doesn't send any block updates, only an ack packet.
2023-12-02 22:41:35 -05:00

54 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Feb 2022 13:50:06 -0800
Subject: [PATCH] Trigger bee_nest_destroyed trigger in the correct place
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 8a8b766d91d9e2328486e3156bd6a408808dc1e3..3fe747fdc4500bd65029446f63e314031d71ed4a 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -423,12 +423,16 @@ public class ServerPlayerGameMode {
block.destroy(this.level, pos, iblockdata);
}
+ ItemStack mainHandStack = null; // Paper
+ boolean isCorrectTool = false; // Paper
if (this.isCreative()) {
// return true; // CraftBukkit
} else {
ItemStack itemstack = this.player.getMainHandItem();
ItemStack itemstack1 = itemstack.copy();
boolean flag1 = this.player.hasCorrectToolForDrops(iblockdata);
+ mainHandStack = itemstack1; // Paper
+ isCorrectTool = flag1; // Paper
itemstack.mineBlock(this.level, iblockdata, pos, this.player);
if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
@@ -449,6 +453,13 @@ public class ServerPlayerGameMode {
if (flag && event != null) {
iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
}
+ // Paper start - trigger after items are dropped (check impls of block#playerDestroy)
+ if (mainHandStack != null) {
+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && tileentity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, iblockdata, mainHandStack, beehiveBlockEntity.getOccupantCount());
+ }
+ }
+ // Paper end
return true;
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
index 61539bd963acf46f5f05865b235f9dbc05c771c3..5cf7b0d0331a8f10aea6dd607193795054a299dd 100644
--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
@@ -88,7 +88,7 @@ public class BeehiveBlock extends BaseEntityBlock {
this.angerNearbyBees(world, pos);
}
- CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount());
+ // CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount()); // Paper - moved until after items are dropped
}
}