8f9df2ed43
Undo the accidental renaming of a method in0aad8bf
Aikar wanted to rename DataPalette#getDataBits(T object) to getOrCreateIdFor in0aad8bf
but he also accidentally renamed ChunkPacketInfo#getDataBitsIndex(int chunkSectionIndex) to getOrCreateIdForIndex. Remove chunk-edge-mode and chunk loading entirely from Anti-Xray The chunk-edge-mode is broken since several versions. Loading chunk neighbors for chunk edge obfuscation isn't needed anymore. Unlike in previous versions, these are under normal circumstances already loaded at the time we need them (plugins for example can bypass this). Use the modified methods and constructors everywhere Anti-Xray provides support for the default nms methods and constructors, which where modified by Anti-Xray to avoid breaking stuff (plugins) which somehow uses these methods. However, the modified versions of those methods and constructors should be used where possible.
45 lines
2 KiB
Diff
45 lines
2 KiB
Diff
From a6e7765b2ccf8621cbef028703c1a20ad6a03a0f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 8 Apr 2020 21:24:05 -0400
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Subject: [PATCH] Increase Light Queue Size
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Wiz mentioned that large WorldEdit operations cause light to run on
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main thread. The queue was small, set to 5.. this bumps it to 20
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but makes it configurable per-world.
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The main risk of increasing this higher is during shutdown, some
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queued light updates may be lost because mojang did not flush the
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light engine on shutdown...
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The queue size only puts a cap on max loss, doesn't solve that problem.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 3f44be577e3..a4815f5e69c 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -667,4 +667,9 @@ public class PaperWorldConfig {
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private void zombieVillagerInfectionChance() {
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zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
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}
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+
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+ public int lightQueueSize = 20;
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+ private void lightQueueSize() {
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+ lightQueueSize = getInt("light-queue-size", lightQueueSize);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index d1f82eff218..77adc64e30c 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -637,7 +637,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.executeModerately();
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// CraftBukkit end
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worldloadlistener.b();
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- chunkproviderserver.getLightEngine().a(5);
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+ chunkproviderserver.getLightEngine().a(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size
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// CraftBukkit start
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this.forceTicks = false;
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--
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2.26.2
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