8ed2992da9
Portion of diff was dropped in the mappings update commit. Also remove the option to remove invalid statistics. The server will automatically do this now as of... 1.13?, our option wasn't even doing anything.
35 lines
1.7 KiB
Diff
35 lines
1.7 KiB
Diff
From c47b48aa35d881755ab882724c0b166cb2085e6b Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 13 Nov 2018 14:01:00 +0000
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Subject: [PATCH] limit the range at which we'll consider an attackable target
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This patch aims to ensure that MCP World#getNearestAttackablePlayer
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will not trigger chunk loads due to PathfinderGoalNearestAttackableTarget
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performing a ray trace operation by pre-checking the maximum limit;
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Given that the implementation shows that the limit should only ever
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decrease when set, allowing us to skip further checks earlier on
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when looking for an attackable entity
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 05256ad3c..747fda044 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2793,8 +2793,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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for (int i = 0; i < this.players.size(); ++i) {
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EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
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+ // Paper start
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+ // move distance check up, if set, check distance^2 is less than XZlimit^2, continue
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+ // 4th method param is XZlimit (at least at the time of commit)
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+ double d6 = entityhuman1.d(d0, entityhuman1.locY, d2);
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+ if (d3 < 0.0D || d6 < d3 * d3)
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if (!entityhuman1.abilities.isInvulnerable && entityhuman1.isAlive() && !entityhuman1.isSpectator() && (predicate == null || predicate.test(entityhuman1))) {
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- double d6 = entityhuman1.d(d0, entityhuman1.locY, d2);
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+ // Paper end
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double d7 = d3;
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if (entityhuman1.isSneaking()) {
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--
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2.20.0
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