71c84c8132
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9a80d38c SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-722: Add EntityRemoveEvent 258086d9 SPIGOT-7417, PR-967: Add Sign#getTargetSide and Sign#getAllowedEditor ffaba051 SPIGOT-7584: Add missing Tag.ITEMS_NON_FLAMMABLE_WOOD CraftBukkit Changes: 98b6c1ac7 SPIGOT-7589 Fix NullPointerException when bans expire a2736ddb0 SPIGOT-336, SPIGOT-3366, SPIGOT-5768, SPIGOT-6409, SPIGOT-6861, PR-1008: Add EntityRemoveEvent 5bf12cb89 SPIGOT-7565: Throw a more descriptive error message when a developer tries to spawn an entity from a CraftBukkit class 76d95fe7e SPIGOT-7417, PR-1343: Add Sign#getTargetSide and Sign#getAllowedEditor Spigot Changes: e9ec5485 Rebuild patches f1b62e0c Rebuild patches
28 lines
1.2 KiB
Diff
28 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 21 Aug 2021 12:14:00 -0700
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Subject: [PATCH] Change EnderEye target without changing other things
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diff --git a/src/main/java/org/bukkit/entity/EnderSignal.java b/src/main/java/org/bukkit/entity/EnderSignal.java
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index 1bba155d80621852acd187e181423afc577899ea..c8c74651e1b434e5a0fce6d9e8d01754b2d7287a 100644
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--- a/src/main/java/org/bukkit/entity/EnderSignal.java
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+++ b/src/main/java/org/bukkit/entity/EnderSignal.java
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@@ -28,6 +28,17 @@ public interface EnderSignal extends Entity {
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*/
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public void setTargetLocation(@NotNull Location location);
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+ // Paper start
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+ /**
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+ * Set the {@link Location} this EnderSignal is moving towards.
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+ *
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+ * @param location the new target location
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+ * @param update true to reset the {@link #getDropItem()}
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+ * to a random value and {@link #getDespawnTimer()} to 0
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+ */
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+ public void setTargetLocation(@NotNull Location location, boolean update);
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+ // Paper end
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+
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/**
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* Gets if the EnderSignal should drop an item on death.<br>
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* If {@code true}, it will drop an item. If {@code false}, it will shatter.
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