842e040c19
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 220bc594 #486: Add method to get player's attack cooldown 21853d39 SPIGOT-5681: Increase max plugin channel size 5b972adc Improve build process b55e58d9 Note which custom generator is missing required method CraftBukkit Changes: 893ad93b #650: Add method to get player's attack cooldown ef706b06 #655: Added support for the VM tag jansi.passthrough when processing messages sent to a ColouredConsoleSender. e0cfb347 SPIGOT-5689: Fireball.setDirection increases velocity too much 94cb030f SPIGOT-5673: swingHand API does not show to self b331a055 SPIGOT-5680: isChunkGenerated creates empty region files e1335932 Improve build process a8ec1d60 Add a couple of method null checks to CraftWorld ce66f693 Misc checkstyle fixes 8bd0e9ab SPIGOT-5669: Fix Beehive.isSedated Spigot Changes: 2040c4c4 SPIGOT-5677, MC-114796: Fix portals generating outside world border ab8f6b5a Rebuild patches e7dc2f53 Rebuild patches
34 lines
1.5 KiB
Diff
34 lines
1.5 KiB
Diff
From 28e6d914ef8c376893cb688b53707f1999aabc2a Mon Sep 17 00:00:00 2001
|
|
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
|
|
Date: Thu, 2 Jan 2020 12:25:07 -0600
|
|
Subject: [PATCH] Add effect to block break naturally
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
|
|
index db446c25c4..01c524cc01 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
|
|
@@ -606,12 +606,20 @@ public class CraftBlock implements Block {
|
|
|
|
@Override
|
|
public boolean breakNaturally(ItemStack item) {
|
|
+ // Paper start
|
|
+ return breakNaturally(item, false);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean breakNaturally(ItemStack item, boolean triggerEffect) {
|
|
+ // Paper end
|
|
// Order matters here, need to drop before setting to air so skulls can get their data
|
|
net.minecraft.server.Block block = this.getNMSBlock();
|
|
boolean result = false;
|
|
|
|
if (block != null && block != Blocks.AIR) {
|
|
net.minecraft.server.Block.dropItems(getNMS(), world.getMinecraftWorld(), position, world.getTileEntity(position), null, CraftItemStack.asNMSCopy(item));
|
|
+ if (triggerEffect) world.triggerEffect(org.bukkit.Effect.STEP_SOUND.getId(), position, net.minecraft.server.Block.getCombinedId(block.getBlockData())); // Paper
|
|
result = true;
|
|
}
|
|
|
|
--
|
|
2.26.2
|
|
|