fb25dc17c6
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes: a46fdbc6 Remove outdated build delay. 3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material 9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission c3749a23 Remove the Damage tag from items when it is 0. f74c7b95 SPIGOT-4706: Can't interact with active item 494eef45 Mention requirement of JIRA ticket for bug fixes 51d62dec SPIGOT-4702: Exception when middle clicking certain slots be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
33 lines
1.7 KiB
Diff
33 lines
1.7 KiB
Diff
From 55397606a09c8ea5deecea742516e8badfdad445 Mon Sep 17 00:00:00 2001
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From: DemonWav <demonwav@gmail.com>
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Date: Sun, 6 Aug 2017 17:17:53 -0500
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Subject: [PATCH] Fix this stupid bullshit
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Disable the 15 second sleep when the server jar hasn't been rebuilt within a period of time.
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modified in order to prevent merge conflicts when Spigot changes/disables the warning,
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and to provide some level of hint without being disruptive.
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diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
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index 4102e19700..b145b55bc7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/Main.java
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+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
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@@ -217,10 +217,12 @@ public class Main {
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Calendar deadline = Calendar.getInstance();
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deadline.add(Calendar.DAY_OF_YEAR, -21);
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if (buildDate.before(deadline.getTime())) {
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- System.err.println("*** Error, this build is outdated ***");
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+ // Paper start - This is some stupid bullshit
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+ System.err.println("*** Warning, you've not updated in a while! ***");
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System.err.println("*** Please download a new build as per instructions from https://papermc.io/downloads ***"); // Paper
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- System.err.println("*** Server will start in 20 seconds ***");
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- Thread.sleep(TimeUnit.SECONDS.toMillis(20));
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+ //System.err.println("*** Server will start in 20 seconds ***");
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+ //Thread.sleep(TimeUnit.SECONDS.toMillis(20));
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+ // Paper End
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}
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}
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--
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2.21.0
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