c03e56be67
Our improved hopper checking system should provide a better benefit without as many vanilla behavior issues.
36 lines
1.4 KiB
Diff
36 lines
1.4 KiB
Diff
From f5b65114209cfe77109f54a144a5af824c4ab7f8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 19 Mar 2016 15:16:54 -0400
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Subject: [PATCH] Pass world to Village creation
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fixes NPE bug #95
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diff --git a/src/main/java/net/minecraft/server/PersistentVillage.java b/src/main/java/net/minecraft/server/PersistentVillage.java
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index 75dc674..2a9444e 100644
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--- a/src/main/java/net/minecraft/server/PersistentVillage.java
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+++ b/src/main/java/net/minecraft/server/PersistentVillage.java
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@@ -236,7 +236,7 @@ public class PersistentVillage extends PersistentBase {
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for (int i = 0; i < nbttaglist.size(); ++i) {
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NBTTagCompound nbttagcompound1 = nbttaglist.get(i);
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- Village village = new Village();
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+ Village village = new Village(world); // Paper
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village.a(nbttagcompound1);
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this.villages.add(village);
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diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java
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index 1fa7cb2..fc3a6ab 100644
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--- a/src/main/java/net/minecraft/server/Village.java
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+++ b/src/main/java/net/minecraft/server/Village.java
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@@ -22,7 +22,7 @@ public class Village {
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private final List<Village.Aggressor> k;
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private int l;
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- public Village() {
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+ private Village() { // Paper - Nothing should call this - world needs to be set.
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this.c = BlockPosition.ZERO;
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this.d = BlockPosition.ZERO;
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this.j = new TreeMap();
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--
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2.9.0
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