papermc/patches/server/0777-Add-missing-Validate-calls-to-CraftServer-getSpawnLi.patch
Jake Potrebic 773dd72446
Updated Upstream (Bukkit/CraftBukkit) (#9739)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
69c7ce23 PR-990: Use Mockito instead of InvocationHandler for test mocking
997de31d PR-893: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping
6a8ce581 Fix malformed javadoc in previous commit
26c74f6d PR-890: Add more Sculk API (bloom, shriek, bloom event)
aa067abf PR-895: Load GameEvent and MusicInstrument from registry

CraftBukkit Changes:
78796c9de Add support for Java 21
ddc9a2dad SPIGOT-7475: Don't fire SculkBloomEvent during world generation
caee2311a PR-1245: Add a stream method to Registry to make it easier to use and to avoid unnecessary wrapping
de421cf56 PR-1242: Add more Sculk API (bloom, shriek, bloom event)
00f5a80fb PR-1252: Fix error when generating a tree in water
10219df3a PR-1248: Load GameEvent and MusicInstrument from registry
2023-09-21 18:48:55 +02:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Sat, 12 Feb 2022 12:40:50 -0700
Subject: [PATCH] Add missing Validate calls to CraftServer#getSpawnLimit
Copies appropriate checks from CraftWorld#getSpawnLimit
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 86364d6f0792a9656d1ecb9537cf1cb2c064bca9..99c1577685351477ec127e9c0758125b886a50e8 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -2189,6 +2189,8 @@ public final class CraftServer implements Server {
@Override
public int getSpawnLimit(SpawnCategory spawnCategory) {
// Paper start
+ Preconditions.checkArgument(spawnCategory != null, "SpawnCategory cannot be null");
+ Preconditions.checkArgument(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " does not have a spawn limit.");
return this.getSpawnLimitUnsafe(spawnCategory);
}
public int getSpawnLimitUnsafe(final SpawnCategory spawnCategory) {