c9fd745840
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ff0672ca SPIGOT-5211: Add Raid API CraftBukkit Changes: 96bc85f0 SPIGOT-5298: Remove unexplained 0.1 drop chance offset 6ed8a189 SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent 631eaeb0 SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location 8d4bc541 SPIGOT-5293: Sponge behaviour differs from Vanilla e91fd75e SPIGOT-5291: Missing event for ravagers trampling crops cbdd7139 SPIGOT-5211: Add Raid API edd8fdfb SPIGOT-5287: Fix rare CME generating new chunks 3fc97f08 SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air Spigot Changes: 065a3734 Rebuild patches a5961826 SPIGOT-5286: tick-inactive-villagers invokes the AI for NoAI villagers
108 lines
7.2 KiB
Diff
108 lines
7.2 KiB
Diff
From e7101a32d4ccec5fe80bcf9578bc6abea64e56ec Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 15 Jun 2013 19:51:17 -0400
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Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
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Adds ability to get what arrow was shot, and control if it should be consumed.
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diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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index 5c3628035..8f1b5a550 100644
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--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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@@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
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index 0ea1bf4dc..90592fd38 100644
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--- a/src/main/java/net/minecraft/server/ItemBow.java
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+++ b/src/main/java/net/minecraft/server/ItemBow.java
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@@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon {
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if ((double) f >= 0.1D) {
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boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
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+ boolean consumeArrow = true; // Paper
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if (!world.isClientSide) {
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ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
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EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
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@@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon {
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entityarrow.setOnFire(100);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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@@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon {
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itemstack.damage(1, entityhuman, (entityhuman1) -> {
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entityhuman1.d(entityhuman.getRaisedHand());
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});
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- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
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+ consumeArrow = event.getConsumeArrow(); // Paper
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+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
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entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
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}
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@@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon {
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}
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world.playSound((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
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- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
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+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
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itemstack1.subtract(1);
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if (itemstack1.isEmpty()) {
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entityhuman.inventory.f(itemstack1);
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diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
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index 874d9f500..f0d784108 100644
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--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
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+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
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@@ -221,7 +221,7 @@ public class ItemCrossbow extends ItemProjectileWeapon {
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((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 489943410..e58dac2c8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -51,6 +51,7 @@ import net.minecraft.server.GeneratorAccess;
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import net.minecraft.server.IBlockData;
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import net.minecraft.server.IChatBaseComponent;
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import net.minecraft.server.IInventory;
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+import net.minecraft.server.IProjectile;
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import net.minecraft.server.ItemActionContext;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.Items;
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@@ -465,16 +466,16 @@ public class CraftEventFactory {
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/**
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* EntityShootBowEvent
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*/
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- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
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+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
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LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
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+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
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if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
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itemInHand = null;
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}
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- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
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+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
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Bukkit.getPluginManager().callEvent(event);
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return event;
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--
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2.23.0
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