5c7081fecc
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes: 4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks. d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
62 lines
2.4 KiB
Diff
62 lines
2.4 KiB
Diff
From 97c0bae11704c0340b9a20d26d06cd1bc286c7be Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Fri, 9 Jun 2017 07:24:24 -0700
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Subject: [PATCH] Add configuration option to prevent player names from being
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suggested
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index a0a8b5408..b5b77b2d8 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -1532,6 +1532,16 @@ public final class Bukkit {
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public static boolean reloadCommandAliases() {
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return server.reloadCommandAliases();
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}
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+
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+ /**
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+ * Checks if player names should be suggested when a command returns {@code null} as
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+ * their tab completion result.
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+ *
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+ * @return true if player names should be suggested
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+ */
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+ public static boolean suggestPlayerNamesWhenNullTabCompletions() {
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+ return server.suggestPlayerNamesWhenNullTabCompletions();
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+ }
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// Paper end
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@NotNull
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index d20e044dd..103897fbe 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -1342,4 +1342,14 @@ public interface Server extends PluginMessageRecipient {
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void reloadPermissions(); // Paper
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boolean reloadCommandAliases(); // Paper
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+
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+ // Paper start - allow preventing player name suggestions by default
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+ /**
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+ * Checks if player names should be suggested when a command returns {@code null} as
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+ * their tab completion result.
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+ *
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+ * @return true if player names should be suggested
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+ */
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+ boolean suggestPlayerNamesWhenNullTabCompletions();
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/command/PluginCommand.java b/src/main/java/org/bukkit/command/PluginCommand.java
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index 7f153000e..1e126487d 100644
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--- a/src/main/java/org/bukkit/command/PluginCommand.java
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+++ b/src/main/java/org/bukkit/command/PluginCommand.java
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@@ -151,6 +151,7 @@ public final class PluginCommand extends Command implements PluginIdentifiableCo
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}
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if (completions == null) {
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+ if (!sender.getServer().suggestPlayerNamesWhenNullTabCompletions()) return com.google.common.collect.ImmutableList.of(); // Paper - allow preventing player name suggestions by default
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return super.tabComplete(sender, alias, args);
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}
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return completions;
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--
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2.21.0
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