7b0c576798
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
54 lines
1.9 KiB
Diff
54 lines
1.9 KiB
Diff
From 105ad265e192a49620e3c4ffd7c2703f54bc67ef Mon Sep 17 00:00:00 2001
|
|
From: Thinkofdeath <thethinkofdeath@gmail.com>
|
|
Date: Tue, 14 Jan 2014 20:11:25 +0000
|
|
Subject: [PATCH] Fix ConcurrentModificationException while being idle kicked
|
|
in a vehicle
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index d5d5f9d..554023a 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -1131,23 +1131,24 @@ public abstract class World implements IBlockAccess {
|
|
this.players.remove(entity);
|
|
this.everyoneSleeping();
|
|
}
|
|
-
|
|
- int i = entity.ah;
|
|
- int j = entity.aj;
|
|
-
|
|
- if (entity.ag && this.isChunkLoaded(i, j)) {
|
|
- this.getChunkAt(i, j).b(entity);
|
|
- }
|
|
-
|
|
- // CraftBukkit start - Decrement loop variable field if we've already ticked this entity
|
|
- int index = this.entityList.indexOf(entity);
|
|
- if (index != -1) {
|
|
- if (index <= this.tickPosition) {
|
|
- this.tickPosition--;
|
|
+ // Spigot start
|
|
+ if (!guardEntityList) { // It will get removed after the tick if we are ticking
|
|
+ int i = entity.ah;
|
|
+ int j = entity.aj;
|
|
+ if (entity.ag && this.isChunkLoaded(i, j)) {
|
|
+ this.getChunkAt(i, j).b(entity);
|
|
}
|
|
- this.entityList.remove(index);
|
|
+ // CraftBukkit start - Decrement loop variable field if we've already ticked this entity
|
|
+ int index = this.entityList.indexOf(entity);
|
|
+ if (index != -1) {
|
|
+ if (index <= this.tickPosition) {
|
|
+ this.tickPosition--;
|
|
+ }
|
|
+ this.entityList.remove(index);
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
- // CraftBukkit end
|
|
+ // Spigot end
|
|
|
|
this.b(entity);
|
|
}
|
|
--
|
|
1.9.1
|
|
|