adadf16548
I'm not sure it was really helping, and now suspecting it might be causing issues Movement sucks
28 lines
1.4 KiB
Diff
28 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 12 Jun 2020 22:25:11 -0700
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Subject: [PATCH] Fix enderdragon exp dupe
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Properly track death stage when unloading/loading in the
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dragon
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diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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index 73e9859e675902d9fc5942547966b52426a496a2..63a759cc18b5b765bc9d34f71dd775fd35dee280 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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@@ -830,6 +830,7 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
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public void saveData(NBTTagCompound nbttagcompound) {
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super.saveData(nbttagcompound);
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nbttagcompound.setInt("DragonPhase", this.bN.a().getControllerPhase().b());
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+ nbttagcompound.setInt("Paper.DeathTick", this.deathAnimationTicks); // Paper
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}
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@Override
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@@ -838,6 +839,7 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
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if (nbttagcompound.hasKey("DragonPhase")) {
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this.bN.setControllerPhase(DragonControllerPhase.getById(nbttagcompound.getInt("DragonPhase")));
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}
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+ this.deathAnimationTicks = nbttagcompound.getInt("Paper.DeathTick"); // Paper
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}
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