
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
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898 B
Diff
20 lines
No EOL
898 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 23 Oct 2018 23:14:38 -0400
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Subject: [PATCH] Use more reasonable thread count default for bootstrap
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diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
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index 59164684e..4e9d53fb5 100644
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--- a/src/main/java/net/minecraft/server/SystemUtils.java
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+++ b/src/main/java/net/minecraft/server/SystemUtils.java
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@@ -0,0 +0,0 @@ public class SystemUtils {
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}
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private static ExecutorService k() {
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- int i = MathHelper.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
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+ int i = Math.min(6, Math.max(Runtime.getRuntime().availableProcessors() - 2, 2)); // Paper - use more reasonable default - 2 is hard minimum to avoid using unlimited threads
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Object object;
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if (i <= 0) {
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--
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