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CraftBukkit/Spigot 585a62f3d3 [Bleeding] Undo changes to the tree WorldGenerators.
- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data.
- Moved StructureGrowDelegate into a separate class

By: Zeerix <zeerix@draig.de>
2011-12-23 00:54:34 +01:00
paper-server [Bleeding] Undo changes to the tree WorldGenerators. 2011-12-23 00:54:34 +01:00