5730a94208
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors CraftBukkit Changes: f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
58 lines
1.7 KiB
Diff
58 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 21 Apr 2021 15:58:25 -0700
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Subject: [PATCH] Added PlayerDeepSleepEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerDeepSleepEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerDeepSleepEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..e3ee540bb0a5bc578b148fbcf8b5e39ab9c8575c
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerDeepSleepEvent.java
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@@ -0,0 +1,46 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when a player has slept long enough
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+ * to count as passing the night/storm.
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+ * <p>
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+ * Cancelling this event will prevent the player from being counted as deeply sleeping
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+ * unless they exit and re-enter the bed.
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+ */
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+public class PlayerDeepSleepEvent extends PlayerEvent implements Cancellable {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ private boolean cancelled;
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+
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+ public PlayerDeepSleepEvent(@NotNull Player player) {
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+ super(player);
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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