974b0afca9
CraftBukkit removed their implementation that caused this issue, switching to Mojang's implementation which doesn't appear to share it. I already removed the important bit in the last upstream merge, this is just unused and unnecessary now. So we remove it.
41 lines
2 KiB
Diff
41 lines
2 KiB
Diff
From f97a0149fe312629f4b29fce2ac49eacc0456754 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 15:12:22 -0400
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Subject: [PATCH] Configurable Non Player Arrow Despawn Rate
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Can set a much shorter despawn rate for arrows that players can not pick up.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0873febb6..b37b5901b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -254,4 +254,13 @@ public class PaperWorldConfig {
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private void allowLeashingUndeadHorse() {
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allowLeashingUndeadHorse = getBoolean("allow-leashing-undead-horse", false);
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}
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+
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+ public int nonPlayerArrowDespawnRate = -1;
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+ private void nonPlayerArrowDespawnRate() {
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+ nonPlayerArrowDespawnRate = getInt("non-player-arrow-despawn-rate", -1);
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+ if (nonPlayerArrowDespawnRate == -1) {
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+ nonPlayerArrowDespawnRate = spigotConfig.arrowDespawnRate;
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+ }
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+ log("Non Player Arrow Despawn Rate: " + nonPlayerArrowDespawnRate);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index 65689f26d..8cda47518 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -157,7 +157,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
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this.ay = 0;
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} else {
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++this.ax;
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- if (this.ax >= world.spigotConfig.arrowDespawnRate) { // Spigot - First int after shooter
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+ if (this.ax >= (fromPlayer != PickupStatus.DISALLOWED ? world.spigotConfig.arrowDespawnRate : world.paperConfig.nonPlayerArrowDespawnRate)) { // Spigot - First int after shooter // Paper
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this.die();
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}
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}
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--
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2.12.2.windows.2
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