42433c2626
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event CraftBukkit Changes: 7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items 5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
61 lines
4.4 KiB
Diff
61 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 27 Apr 2020 00:04:16 -0700
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Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
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diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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index 0c46297e6ff229538d77b2f481e4ab13ea14c48e..f75c09d44a19f84588f21a55ea8f0dd8ccb539b9 100644
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--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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@@ -127,8 +127,12 @@ public class EntityTrackerEntry {
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++this.o;
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i = MathHelper.d(this.tracker.yaw * 256.0F / 360.0F);
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j = MathHelper.d(this.tracker.pitch * 256.0F / 360.0F);
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- Vec3D vec3d = this.tracker.getPositionVector().d(PacketPlayOutEntity.a(this.xLoc, this.yLoc, this.zLoc));
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- boolean flag1 = vec3d.g() >= 7.62939453125E-6D;
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+ // Paper start - reduce allocation of Vec3D here
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+ double vec3d_dx = this.tracker.locX() - 2.44140625E-4D*(this.xLoc);
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+ double vec3d_dy = this.tracker.locY() - 2.44140625E-4D*(this.yLoc);
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+ double vec3d_dz = this.tracker.locZ() - 2.44140625E-4D*(this.zLoc);
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+ boolean flag1 = (vec3d_dx * vec3d_dx + vec3d_dy * vec3d_dy + vec3d_dz * vec3d_dz) >= 7.62939453125E-6D;
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+ // Paper end - reduce allocation of Vec3D here
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Packet<?> packet1 = null;
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boolean flag2 = flag1 || this.tickCounter % 60 == 0;
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boolean flag3 = Math.abs(i - this.yRot) >= 1 || Math.abs(j - this.xRot) >= 1;
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@@ -145,9 +149,11 @@ public class EntityTrackerEntry {
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// CraftBukkit end
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if (this.tickCounter > 0 || this.tracker instanceof EntityArrow) {
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- long k = PacketPlayOutEntity.a(vec3d.x);
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- long l = PacketPlayOutEntity.a(vec3d.y);
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- long i1 = PacketPlayOutEntity.a(vec3d.z);
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+ // Paper start - remove allocation of Vec3D here
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+ long k = PacketPlayOutEntity.a(vec3d_dx);
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+ long l = PacketPlayOutEntity.a(vec3d_dy);
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+ long i1 = PacketPlayOutEntity.a(vec3d_dz);
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+ // Paper end - remove allocation of Vec3D here
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boolean flag4 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
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if (!flag4 && this.o <= 400 && !this.q && this.r == this.tracker.isOnGround()) {
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index e4527f3f899ac194d629f39bfdb650667d2dab80..3c758c74f24443031d905dad4c0d7460762b89fb 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -2131,9 +2131,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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public void updatePlayer(EntityPlayer entityplayer) {
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org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
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if (entityplayer != this.tracker) {
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- Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
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+ // Paper start - remove allocation of Vec3D here
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+ //Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
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+ double vec3d_dx = entityplayer.locX() - this.tracker.locX();
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+ double vec3d_dy = entityplayer.locY() - this.tracker.locY();
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+ double vec3d_dz = entityplayer.locZ() - this.tracker.locZ();
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+ // Paper end - remove allocation of Vec3D here
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int i = Math.min(this.b(), (PlayerChunkMap.this.viewDistance - 1) * 16);
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- boolean flag = vec3d.x >= (double) (-i) && vec3d.x <= (double) i && vec3d.z >= (double) (-i) && vec3d.z <= (double) i && this.tracker.a(entityplayer);
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+ boolean flag = vec3d_dx >= (double) (-i) && vec3d_dx <= (double) i && vec3d_dz >= (double) (-i) && vec3d_dz <= (double) i && this.tracker.a(entityplayer); // Paper - remove allocation of Vec3D here
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if (flag) {
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boolean flag1 = this.tracker.attachedToPlayer;
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