42433c2626
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event CraftBukkit Changes: 7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items 5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
30 lines
1.6 KiB
Diff
30 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 21 May 2019 02:34:04 +0100
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Subject: [PATCH] improve CraftWorld#isChunkLoaded
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getChunkAt will request the chunk using vanillas chunk loading system,
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which while we're not going to load the chunk, does involve the server
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waiting for the execution queue to get to our request; We can just query
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the chunk status and get a response now, vs having to wait
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 2cf4510e7bc06735915f7368db75dccaac4583f2..48805c32aabe453e0a860168b79ea9026fa848b1 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -408,13 +408,13 @@ public class CraftWorld implements World {
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@Override
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public boolean isChunkLoaded(int x, int z) {
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- return world.getChunkProvider().isChunkLoaded(x, z);
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+ return world.getChunkProvider().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
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}
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@Override
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public boolean isChunkGenerated(int x, int z) {
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try {
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- return isChunkLoaded(x, z) || world.getChunkProvider().playerChunkMap.read(new ChunkCoordIntPair(x, z)) != null;
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+ return world.getChunkProvider().getChunkAtIfCachedImmediately(x, z) != null || world.getChunkProvider().playerChunkMap.read(new ChunkCoordIntPair(x, z)) != null; // Paper (TODO check if the first part can be removed)
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} catch (IOException ex) {
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throw new RuntimeException(ex);
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}
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