ab347c4c96
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 42d5a714 SPIGOT-5899: Hoglins API similar to Piglins 2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps 5ff7c7ce SPIGOT-5886: Missing BlockData CraftBukkit Changes: 7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent 2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps 23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously 92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect 89c0a5c3 SPIGOT-5886: Missing BlockData Spigot Changes: 0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
40 lines
2.1 KiB
Diff
40 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Thu, 5 Oct 2017 01:54:07 +0100
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Subject: [PATCH] handle PacketPlayInKeepAlive async
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In 1.12.2, Mojang moved the processing of PacketPlayInKeepAlive off the main
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thread, while entirely correct for the server, this causes issues with
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plugins which are expecting the PlayerQuitEvent on the main thread.
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In order to counteract some bad behavior, we will post handling of the
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disconnection to the main thread, but leave the actual processing of the packet
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off the main thread.
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also adding some additional logging in order to help work out what is causing
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random disconnections for clients.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 0eb28ad05372a5692412e05974045826fa24abbe..1d28b2b382877bb24958f28739e90bacfe8b9a94 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -2530,14 +2530,18 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInKeepAlive packetplayinkeepalive) {
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- PlayerConnectionUtils.ensureMainThread(packetplayinkeepalive, this, this.player.getWorldServer()); // CraftBukkit
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+ //PlayerConnectionUtils.ensureMainThread(packetplayinkeepalive, this, this.player.getWorldServer()); // CraftBukkit // Paper - This shouldn't be on the main thread
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if (this.awaitingKeepAlive && packetplayinkeepalive.b() == this.h) {
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int i = (int) (SystemUtils.getMonotonicMillis() - this.lastKeepAlive);
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this.player.ping = (this.player.ping * 3 + i) / 4;
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this.awaitingKeepAlive = false;
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} else if (!this.isExemptPlayer()) {
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+ // Paper start - This needs to be handled on the main thread for plugins
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+ minecraftServer.scheduleOnMain(() -> {
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this.disconnect(new ChatMessage("disconnect.timeout"));
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+ });
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+ // Paper end
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}
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}
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