19972e09b8
5a0150f586ed3eb15fe6f1f596d1a5a7d806f0f9 Fix ITEM_BREAK e6a3911057bd94d8bd7021cbb4923fb84fb106d1 Upstream merge d1cdcf8d4c3639f956474f02ed662517cffbe23e Remove old patch 068df64aeee368377e1673667bffc7a6dcf90554 Rebuild all patches
57 lines
2.8 KiB
Diff
57 lines
2.8 KiB
Diff
From 4e12fdec7d72b72b4ccdedef8613c25abac165c6 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Fri, 13 Dec 2013 11:58:58 +1100
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Subject: [PATCH] Configurable Amount of Netty Threads
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This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index adbd92e..cdef354 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -61,7 +61,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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private final List o = Lists.newArrayList();
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private final ICommandHandler p;
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public final MethodProfiler methodProfiler = new MethodProfiler();
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- private final ServerConnection q;
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+ private ServerConnection q; // Spigot
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private final ServerPing r = new ServerPing();
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private final Random s = new Random();
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private String serverIp;
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@@ -123,7 +123,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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this.d = proxy;
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MinecraftServer.k = this;
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// this.universe = file; // CraftBukkit
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- this.q = new ServerConnection(this);
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+ // this.q = new ServerConnection(this); // Spigot
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this.Z = new UserCache(this, file1);
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this.p = this.h();
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// this.convertable = new WorldLoaderServer(file); // CraftBukkit - moved to DedicatedServer.init
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@@ -1333,7 +1333,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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}
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// Spigot End
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public ServerConnection ao() {
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- return this.q;
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+ return this.q == null ? this.q = new ServerConnection(this) : this.q; // Spigot
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}
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public boolean aq() {
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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index 47ab82f..865a17f 100644
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--- a/src/main/java/org/spigotmc/SpigotConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotConfig.java
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@@ -220,4 +220,11 @@ public class SpigotConfig
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}
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bungee = getBoolean( "settings.bungeecord", false );
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}
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+
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+ private static void nettyThreads()
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+ {
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+ int count = getInt( "settings.netty-threads", 4 );
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+ System.setProperty( "io.netty.eventLoopThreads", Integer.toString( count ) );
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+ Bukkit.getLogger().log( Level.INFO, "Using {0} threads for Netty based IO", count );
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+ }
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}
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--
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2.1.0
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