4d40e87b33
Had to drop some hunks modifying getEntities, as those methods were rewritten by Mojang in 1.17
25 lines
1.2 KiB
Diff
25 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 Mar 2020 03:50:42 -0400
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Subject: [PATCH] Remote Connections shouldn't hold up shutdown
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Bugs in the connection logic appears to leave stale connections even, preventing shutdown
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 6f9b7c3cf22d0c44f31b81bcbfa3cb1f8c065083..0511f1921193b78cbf4d8426136bf1f79746f955 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -439,11 +439,11 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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}
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if (this.rconThread != null) {
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- this.rconThread.stop();
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+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
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}
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if (this.queryThreadGs4 != null) {
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- this.queryThreadGs4.stop();
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+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
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}
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System.exit(0); // CraftBukkit
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