37 lines
		
	
	
	
		
			1.4 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			1.4 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:01:54 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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      * @param profile The new profile to use
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      */
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     void setPlayerProfile(@NotNull PlayerProfile profile);
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+
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+    /**
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+     * Returns the amount of ticks the current cooldown lasts
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+     *
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+     * @return Amount of ticks cooldown will last
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+     */
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+    float getCooldownPeriod();
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+
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+    /**
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+     * Returns the percentage of attack power available based on the cooldown (zero to one).
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+     *
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+     * @param adjustTicks Amount of ticks to add to cooldown counter for this calculation
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+     * @return Percentage of attack power available
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+     */
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+    float getCooledAttackStrength(float adjustTicks);
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+
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+    /**
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+     * Reset the cooldown counter to 0, effectively starting the cooldown period.
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+     */
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+    void resetCooldown();
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     // Paper end
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     // Spigot start
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