ea855e2b46
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Also, restore a patch that was dropped in the last upstream Bukkit Changes: 279eeab3 Fix command description not being set 96e2bb18 Remove debug print from SyntheticEventTest CraftBukkit Changes: d3ed1516 Fix dangerously threaded beacons 217a293d Don't relocate joptsimple to allow --help to work. 1be05a21 Prepare for imminent Java 12 release a49270b2 Mappings Update 5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports Spigot Changes: e6eb36f2 Rebuild patches
33 lines
1.5 KiB
Diff
33 lines
1.5 KiB
Diff
From 58bcaacaaf7a6267dbc8766cf378858b40dd78ad Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 28 Jul 2018 12:09:20 -0400
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Subject: [PATCH] Always process chunk removal in removeEntity
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Spigot might skip chunk registration changes in removeEntity
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which can keep them in the chunk when they shouldnt be if done
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during entity ticking.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 08596bf3c..f93adc860 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1107,7 +1107,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.everyoneSleeping();
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}
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- if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking
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+ // if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - move down
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int i = entity.chunkX;
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int j = entity.chunkZ;
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@@ -1115,6 +1115,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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this.getChunkAt(i, j).b(entity);
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}
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+ if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - always remove from current chunk above
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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int index = this.entityList.indexOf(entity);
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if (index != -1) {
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--
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2.21.0
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