3c0d6aaed9
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory CraftBukkit Changes: 53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory 33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable 7df18510f SPIGOT-7555: Don't cast ItemFlags to byte 19aec59ea Use provided case for non-existent OfflinePlayers Spigot Changes: e7ce55a3 Remove obsolete PlayerMoveEvent improvements 3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
56 lines
3.1 KiB
Diff
56 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 27 Feb 2019 22:18:40 -0500
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Subject: [PATCH] Limit Client Sign length more
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modified clients can send more data from the client
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to the server and it would get stored on the sign as sent.
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Mojang has a limit of 384 which is much higher than reasonable.
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the client can barely render around 16 characters as-is, but formatting
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codes can get it to be more than 16 actual length.
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Set a limit of 80 which should give an average of 16 characters 2
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sets of legacy formatting codes which should be plenty for all uses.
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This does not strip any existing data from the NBT as plugins
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may use this for storing data out of the rendered area.
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it only impacts data sent from the client.
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Set -DPaper.maxSignLength=XX to change limit or -1 to disable
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index b0eb46e60fa51386999cda8ecc31ccf2d3e05b99..d8285ff999cfea9a7b62e9914a7a7dfdae2ede76 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -291,6 +291,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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private final MessageSignatureCache messageSignatureCache = MessageSignatureCache.createDefault();
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private final FutureChain chatMessageChain;
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private boolean waitingForSwitchToConfig;
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+ private static final int MAX_SIGN_LINE_LENGTH = Integer.getInteger("Paper.maxSignLength", 80); // Paper
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public ServerGamePacketListenerImpl(MinecraftServer server, Connection connection, ServerPlayer player, CommonListenerCookie clientData) {
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super(server, connection, clientData, player); // CraftBukkit
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@@ -3063,7 +3064,19 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@Override
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public void handleSignUpdate(ServerboundSignUpdatePacket packet) {
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- List<String> list = (List) Stream.of(packet.getLines()).map(ChatFormatting::stripFormatting).collect(Collectors.toList());
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+ // Paper start - cap line length - modified clients can send longer data than normal
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+ String[] lines = packet.getLines();
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+ for (int i = 0; i < lines.length; ++i) {
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+ if (MAX_SIGN_LINE_LENGTH > 0 && lines[i].length() > MAX_SIGN_LINE_LENGTH) {
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+ // This handles multibyte characters as 1
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+ int offset = lines[i].codePoints().limit(MAX_SIGN_LINE_LENGTH).map(Character::charCount).sum();
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+ if (offset < lines[i].length()) {
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+ lines[i] = lines[i].substring(0, offset); // this will break any filtering, but filtering is NYI as of 1.17
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+ }
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+ }
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+ }
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+ List<String> list = (List) Stream.of(lines).map(ChatFormatting::stripFormatting).collect(Collectors.toList());
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+ // Paper end
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this.filterTextPacket(list).thenAcceptAsync((list1) -> {
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this.updateSignText(packet, list1);
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