c29c36e782
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3284612a SPIGOT-5853: Add DragonBattle#generateEndPortal() e4db04ae SPIGOT-5841: New map colours broken CraftBukkit Changes: d4243510 SPIGOT-5853: DragonBattle#getEndPortalLocation() throws NPE on new world 1601ec31 SPIGOT-5845: ChatColor.RESET does not work in ItemMeta to reset italics 4d92db6f CraftChatMessageTest does not need AbstractTestingBase 71045d3d SPIGOT-5828: Unlock worlds on unload dbc347b9 SPIGOT-5841: New map colours broken 14053c70 SPIGOT-5847: BlockFadeEvent cannot be triggered asynchronously from another thread Spigot Changes: 6f4ff1b6 SPIGOT-5851: ChatColor (HEX) doesn't appear correctly in the ActionBar d94a518a SPIGOT-5848: PlayerSpawnLocationEvent throws NPE when setting a location of another world
28 lines
1.7 KiB
Diff
28 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 23 Apr 2020 01:36:39 -0400
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Subject: [PATCH] Don't fire BlockFade on worldgen threads
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Caused a deadlock
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diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
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index a11a775a929c5f868f1b84c56d7e1715a91db236..a8875a9a5fa6b285b41f3de1bc81c44f35ea5cce 100644
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--- a/src/main/java/net/minecraft/server/BlockFire.java
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+++ b/src/main/java/net/minecraft/server/BlockFire.java
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@@ -35,6 +35,7 @@ public class BlockFire extends BlockFireAbstract {
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@Override
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public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
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// CraftBukkit start
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+ if (!(generatoraccess instanceof WorldServer)) return this.canPlace(iblockdata, generatoraccess, blockposition) ? (IBlockData) this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)) : Blocks.AIR.getBlockData(); // Paper - don't fire events in world generation
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if (!this.canPlace(iblockdata, generatoraccess, blockposition)) {
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// Suppress during worldgen
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if (!(generatoraccess instanceof World)) {
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@@ -50,7 +51,7 @@ public class BlockFire extends BlockFireAbstract {
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return blockState.getHandle();
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}
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}
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- return this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE));
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+ return this.a(generatoraccess, blockposition, (Integer) iblockdata.get(BlockFire.AGE)); // Paper - diff on change, see "don't fire events in world generation"
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// CraftBukkit end
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}
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