292 lines
		
	
	
	
		
			14 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			292 lines
		
	
	
	
		
			14 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 17:55:28 -0400
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Subject: [PATCH] Additional world.getNearbyEntities API's
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Provides more methods to get nearby entities, and filter by types and predicates
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -0,0 +0,0 @@
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 package org.bukkit;
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 import java.io.File;
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+import org.bukkit.generator.ChunkGenerator;
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+
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+import java.util.ArrayList;
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 import java.util.Collection;
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 import java.util.HashMap;
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 import java.util.List;
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@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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     @NotNull
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     public Collection<Entity> getEntitiesByClasses(@NotNull Class<?>... classes);
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+    // Paper start
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+    /**
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+     * Gets nearby LivingEntities within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param radius Radius
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double radius) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, radius, radius, radius);
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+    }
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+
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+    /**
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+     * Gets nearby LivingEntities within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xzRadius X/Z Radius
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+     * @param yRadius Y Radius
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xzRadius, double yRadius) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xzRadius, yRadius, xzRadius);
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+    }
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+
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+    /**
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+     * Gets nearby LivingEntities within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xRadius X Radius
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+     * @param yRadius Y Radius
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+     * @param zRadius Z radius
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xRadius, double yRadius, double zRadius) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xRadius, yRadius, zRadius);
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+    }
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+
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+    /**
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+     * Gets nearby LivingEntities within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param radius X Radius
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+     * @param predicate a predicate used to filter results
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+     * @return the collection of living entities near location. This will always be a non-null collection
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+     */
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+    @NotNull
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+    public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double radius, @Nullable Predicate<LivingEntity> predicate) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, radius, radius, radius, predicate);
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+    }
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+
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+    /**
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+     * Gets nearby LivingEntities within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xzRadius X/Z Radius
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+     * @param yRadius Y Radius
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+     * @param predicate a predicate used to filter results
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+     * @return the collection of living entities near location. This will always be a non-null collection
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+     */
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+    @NotNull
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+    public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xzRadius, double yRadius, @Nullable Predicate<LivingEntity> predicate) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xzRadius, yRadius, xzRadius, predicate);
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+    }
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+
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+    /**
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+     * Gets nearby LivingEntities within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xRadius X Radius
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+     * @param yRadius Y Radius
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+     * @param zRadius Z radius
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+     * @param predicate a predicate used to filter results
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+     * @return the collection of living entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xRadius, double yRadius, double zRadius, @Nullable Predicate<LivingEntity> predicate) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xRadius, yRadius, zRadius, predicate);
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+    }
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+
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+    /**
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+     * Gets nearby players within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param radius X/Y/Z Radius
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+     * @return the collection of living entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double radius) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, radius, radius, radius);
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+    }
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+
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+    /**
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+     * Gets nearby players within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xzRadius X/Z Radius
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+     * @param yRadius Y Radius
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+     * @return the collection of living entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xzRadius, double yRadius) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xzRadius, yRadius, xzRadius);
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+    }
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+
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+    /**
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+     * Gets nearby players within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xRadius X Radius
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+     * @param yRadius Y Radius
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+     * @param zRadius Z Radius
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+     * @return the collection of players near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xRadius, double yRadius, double zRadius) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xRadius, yRadius, zRadius);
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+    }
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+
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+    /**
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+     * Gets nearby players within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param radius X/Y/Z Radius
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+     * @param predicate a predicate used to filter results
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+     * @return the collection of players near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double radius, @Nullable Predicate<Player> predicate) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, radius, radius, radius, predicate);
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+    }
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+
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+    /**
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+     * Gets nearby players within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xzRadius X/Z Radius
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+     * @param yRadius Y Radius
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+     * @param predicate a predicate used to filter results
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+     * @return the collection of players near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xzRadius, double yRadius, @Nullable Predicate<Player> predicate) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xzRadius, yRadius, xzRadius, predicate);
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+    }
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+
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+    /**
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+     * Gets nearby players within the specified radius (bounding box)
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+     * @param loc Center location
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+     * @param xRadius X Radius
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+     * @param yRadius Y Radius
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+     * @param zRadius Z Radius
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+     * @param predicate a predicate used to filter results
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+     * @return the collection of players near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xRadius, double yRadius, double zRadius, @Nullable Predicate<Player> predicate) {
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+        return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xRadius, yRadius, zRadius, predicate);
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+    }
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+
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+    /**
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+     * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+     * @param clazz Type to filter by
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+     * @param loc Center location
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+     * @param radius X/Y/Z radius to search within
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+     * @param <T> the entity type
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double radius) {
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+        return getNearbyEntitiesByType(clazz, loc, radius, radius, radius, null);
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+    }
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+
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+    /**
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+     * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
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+     * @param clazz Type to filter by
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+     * @param loc Center location
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+     * @param xzRadius X/Z radius to search within
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+     * @param yRadius Y radius to search within
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+     * @param <T> the entity type
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double xzRadius, double yRadius) {
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+        return getNearbyEntitiesByType(clazz, loc, xzRadius, yRadius, xzRadius, null);
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+    }
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+
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+    /**
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+     * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+     * @param clazz Type to filter by
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+     * @param loc Center location
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+     * @param xRadius X Radius
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+     * @param yRadius Y Radius
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+     * @param zRadius Z Radius
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+     * @param <T> the entity type
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double xRadius, double yRadius, double zRadius) {
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+        return getNearbyEntitiesByType(clazz, loc, xRadius, yRadius, zRadius, null);
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+    }
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+
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+    /**
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+     * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+     * @param clazz Type to filter by
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+     * @param loc Center location
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+     * @param radius X/Y/Z radius to search within
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+     * @param predicate a predicate used to filter results
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+     * @param <T> the entity type
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double radius, @Nullable Predicate<T> predicate) {
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+        return getNearbyEntitiesByType(clazz, loc, radius, radius, radius, predicate);
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+    }
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+
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+    /**
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+     * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
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+     * @param clazz Type to filter by
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+     * @param loc Center location
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+     * @param xzRadius X/Z radius to search within
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+     * @param yRadius Y radius to search within
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+     * @param predicate a predicate used to filter results
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+     * @param <T> the entity type
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+     * @return the collection of entities near location. This will always be a non-null collection.
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+     */
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+    @NotNull
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+    public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double xzRadius, double yRadius, @Nullable Predicate<T> predicate) {
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+        return getNearbyEntitiesByType(clazz, loc, xzRadius, yRadius, xzRadius, predicate);
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+    }
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+
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+     /**
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+      * Gets all nearby entities of the specified type, within the specified radius (bounding box)
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+      * @param clazz Type to filter by
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+      * @param loc Center location
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+      * @param xRadius X Radius
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+      * @param yRadius Y Radius
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+      * @param zRadius Z Radius
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+      * @param predicate a predicate used to filter results
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+      * @param <T> the entity type
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+      * @return the collection of entities near location. This will always be a non-null collection.
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+      */
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+     @NotNull
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+    public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends Entity> clazz, @NotNull Location loc, double xRadius, double yRadius, double zRadius, @Nullable Predicate<T> predicate) {
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+        if (clazz == null) {
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+            clazz = Entity.class;
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+        }
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+        List<T> nearby = new ArrayList<>();
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+        for (Entity bukkitEntity : getNearbyEntities(loc, xRadius, yRadius, zRadius)) {
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+            //noinspection unchecked
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+            if (clazz.isAssignableFrom(bukkitEntity.getClass()) && (predicate == null || predicate.test((T) bukkitEntity))) {
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+                //noinspection unchecked
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+                nearby.add((T) bukkitEntity);
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+            }
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+        }
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+        return nearby;
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+    }
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+    // Paper end
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+
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     /**
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      * Get a list of all players in this World
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      *
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diff --git a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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+++ b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
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@@ -0,0 +0,0 @@ public class AsyncPlayerPreLoginEvent extends Event {
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         return profile;
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     }
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-    /**
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-     * Changes the PlayerProfile the player will login as
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+    /*    * Changes the PlayerProfile the player will login as
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      * @param profile The profile to use
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      */
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     public void setPlayerProfile(@NotNull PlayerProfile profile) {
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