3496f2d7e4
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes: 38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks 6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses c64fe508 Mappings Update a3c2ec03 Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
280 lines
12 KiB
Diff
280 lines
12 KiB
Diff
From 0fc496b449eaf0a6b9cb98c8ab8d345e297a35a6 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 2 Mar 2016 14:35:27 -0600
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Subject: [PATCH] Add player view distance API
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 1aec6d7c3..1185769ca 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -74,6 +74,15 @@ public abstract class EntityHuman extends EntityLiving {
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// Paper start
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public boolean affectsSpawning = true;
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// Paper end
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+ // Paper start - Player view distance API
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+ private int viewDistance = -1;
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+ public int getViewDistance() {
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+ return viewDistance == -1 ? ((WorldServer) world).getPlayerChunkMap().getViewDistance() : viewDistance;
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+ }
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+ public void setViewDistance(int viewDistance) {
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+ this.viewDistance = viewDistance;
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+ }
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+ // Paper end
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// CraftBukkit start
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public boolean fauxSleeping;
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diff --git a/src/main/java/net/minecraft/server/EntityTracker.java b/src/main/java/net/minecraft/server/EntityTracker.java
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index d7f33bd53..63e22bd9a 100644
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--- a/src/main/java/net/minecraft/server/EntityTracker.java
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+++ b/src/main/java/net/minecraft/server/EntityTracker.java
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@@ -200,6 +200,7 @@ public class EntityTracker {
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}
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+ public void updatePlayer(EntityPlayer entityplayer) { a(entityplayer); } // Paper - OBFHELPER
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public void a(EntityPlayer entityplayer) {
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Iterator iterator = this.c.iterator();
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diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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index 6a622f72e..4272d2036 100644
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--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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@@ -435,7 +435,7 @@ public class EntityTrackerEntry {
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public boolean c(EntityPlayer entityplayer) {
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double d0 = entityplayer.locX - (double) this.xLoc / 4096.0D;
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double d1 = entityplayer.locZ - (double) this.zLoc / 4096.0D;
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- int i = Math.min(this.e, this.f);
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+ int i = Math.min(this.e, (entityplayer.getViewDistance() - 1) * 16); // Paper - Use player view distance API
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return d0 >= (double) (-i) && d0 <= (double) i && d1 >= (double) (-i) && d1 <= (double) i && this.tracker.a(entityplayer);
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 29e24940f..653031af4 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -35,7 +35,7 @@ public class PlayerChunkMap {
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private final List<PlayerChunk> g = Lists.newLinkedList();
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private final List<PlayerChunk> h = Lists.newLinkedList();
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private final List<PlayerChunk> i = Lists.newArrayList();
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- private int j;
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+ private int j;public int getViewDistance() { return j; } // Paper OBFHELPER
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private long k;
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private boolean l = true;
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private boolean m = true;
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@@ -261,8 +261,11 @@ public class PlayerChunkMap {
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// CraftBukkit start - Load nearby chunks first
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List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
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- for (int k = i - this.j; k <= i + this.j; ++k) {
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- for (int l = j - this.j; l <= j + this.j; ++l) {
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+ // Paper start - Player view distance API
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+ int viewDistance = entityplayer.getViewDistance();
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+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
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+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
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+ // Paper end
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chunkList.add(new ChunkCoordIntPair(k, l));
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}
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}
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@@ -281,8 +284,11 @@ public class PlayerChunkMap {
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int i = (int) entityplayer.d >> 4;
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int j = (int) entityplayer.e >> 4;
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- for (int k = i - this.j; k <= i + this.j; ++k) {
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- for (int l = j - this.j; l <= j + this.j; ++l) {
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+ // Paper start - Player view distance API
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+ int viewDistance = entityplayer.getViewDistance();
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+ for (int k = i - viewDistance; k <= i + viewDistance; ++k) {
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+ for (int l = j - viewDistance; l <= j + viewDistance; ++l) {
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+ // Paper end
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PlayerChunk playerchunk = this.getChunk(k, l);
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if (playerchunk != null) {
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@@ -312,7 +318,8 @@ public class PlayerChunkMap {
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if (d2 >= 64.0D) {
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int k = (int) entityplayer.d >> 4;
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int l = (int) entityplayer.e >> 4;
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- int i1 = this.j;
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+ int i1 = entityplayer.getViewDistance(); // Paper - Player view distance API
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+
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int j1 = i - k;
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int k1 = j - l;
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@@ -356,6 +363,8 @@ public class PlayerChunkMap {
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return playerchunk != null && playerchunk.d(entityplayer) && playerchunk.e();
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}
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+ public final void setViewDistanceForAll(int viewDistance) { this.a(viewDistance); } // Paper - OBFHELPER
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+ // Paper start - Separate into two methods
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public void a(int i) {
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i = MathHelper.clamp(i, 3, 32);
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if (i != this.j) {
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@@ -365,36 +374,55 @@ public class PlayerChunkMap {
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while (iterator.hasNext()) {
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EntityPlayer entityplayer = (EntityPlayer) iterator.next();
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- int k = (int) entityplayer.locX >> 4;
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- int l = (int) entityplayer.locZ >> 4;
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- int i1;
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- int j1;
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-
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- if (j > 0) {
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- for (i1 = k - i; i1 <= k + i; ++i1) {
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- for (j1 = l - i; j1 <= l + i; ++j1) {
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- PlayerChunk playerchunk = this.c(i1, j1);
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-
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- if (!playerchunk.d(entityplayer)) {
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- playerchunk.a(entityplayer);
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- }
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+ this.setViewDistance(entityplayer, i, false); // Paper - Split, don't mark sort pending, we'll handle it after
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+ }
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+
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+ this.j = i;
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+ this.e();
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+ }
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+ }
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+
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+ public void setViewDistance(EntityPlayer entityplayer, int i) {
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+ this.setViewDistance(entityplayer, i, true); // Mark sort pending by default so we don't have to remember to do so all the time
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+ }
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+
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+ // Copied from above with minor changes
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+ public void setViewDistance(EntityPlayer entityplayer, int i, boolean markSort) {
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+ i = MathHelper.clamp(i, 3, 32);
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+ int oldViewDistance = entityplayer.getViewDistance();
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+ if (i != oldViewDistance) {
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+ int j = i - oldViewDistance;
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+
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+ int k = (int) entityplayer.locX >> 4;
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+ int l = (int) entityplayer.locZ >> 4;
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+ int i1;
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+ int j1;
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+
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+ if (j > 0) {
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+ for (i1 = k - i; i1 <= k + i; ++i1) {
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+ for (j1 = l - i; j1 <= l + i; ++j1) {
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+ PlayerChunk playerchunk = this.c(i1, j1);
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+
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+ if (!playerchunk.d(entityplayer)) {
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+ playerchunk.a(entityplayer);
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}
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}
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- } else {
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- for (i1 = k - this.j; i1 <= k + this.j; ++i1) {
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- for (j1 = l - this.j; j1 <= l + this.j; ++j1) {
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- if (!this.a(i1, j1, k, l, i)) {
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- this.c(i1, j1).b(entityplayer);
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- }
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+ }
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+ } else {
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+ for (i1 = k - oldViewDistance; i1 <= k + oldViewDistance; ++i1) {
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+ for (j1 = l - oldViewDistance; j1 <= l + oldViewDistance; ++j1) {
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+ if (!this.a(i1, j1, k, l, i)) {
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+ this.c(i1, j1).b(entityplayer);
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}
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}
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}
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+ if (markSort) {
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+ this.e();
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+ }
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}
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-
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- this.j = i;
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- this.e();
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}
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}
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+ // Paper end
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private void e() {
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this.l = true;
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@@ -473,4 +501,32 @@ public class PlayerChunkMap {
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}
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}
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// CraftBukkit end
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+
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+ // Paper start - Player view distance API
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+ public void updateViewDistance(EntityPlayer player, int distanceIn) {
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+ final int oldViewDistance = player.getViewDistance();
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+
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+ // This represents the view distance that we will set on the player
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+ // It can exist as a negative value
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+ int playerViewDistance = MathHelper.clamp(distanceIn, 3, 32);
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+
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+ // This value is the one we actually use to update the chunk map
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+ // We don't ever want this to be a negative
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+ int toSet = playerViewDistance;
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+
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+ if (distanceIn < 0) {
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+ playerViewDistance = -1;
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+ toSet = world.getPlayerChunkMap().getViewDistance();
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+ }
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+
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+ if (toSet != oldViewDistance) {
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+ // Order matters
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+ this.setViewDistance(player, toSet);
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+ player.setViewDistance(playerViewDistance);
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+
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+ //Force update entity trackers
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+ this.getWorld().getTracker().updatePlayer(player);
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+ }
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index ff564508f..4233b94a1 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -44,7 +44,7 @@ public final class SpawnerCreature {
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boolean flag3 = true;
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// Spigot Start
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byte b0 = worldserver.spigotConfig.mobSpawnRange;
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- b0 = ( b0 > worldserver.spigotConfig.viewDistance ) ? (byte) worldserver.spigotConfig.viewDistance : b0;
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+ b0 = ( b0 > entityhuman.getViewDistance() ) ? (byte) entityhuman.getViewDistance() : b0; // Paper - Use player view distance API
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b0 = ( b0 > 8 ) ? 8 : b0;
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for (int i1 = -b0; i1 <= b0; ++i1) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 6635f1a4a..d2ff18cf7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1646,6 +1646,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public boolean getAffectsSpawning() {
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return this.getHandle().affectsSpawning;
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}
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+
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+ @Override
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+ public int getViewDistance() {
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+ return getHandle().getViewDistance();
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+ }
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+
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+ @Override
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+ public void setViewDistance(int viewDistance) {
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+ ((WorldServer) getHandle().world).getPlayerChunkMap().updateViewDistance(getHandle(), viewDistance);
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+ }
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// Paper end
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@Override
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diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
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index a95f93eb7..09df00e94 100644
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--- a/src/main/java/org/spigotmc/ActivationRange.java
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+++ b/src/main/java/org/spigotmc/ActivationRange.java
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@@ -108,13 +108,13 @@ public class ActivationRange
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int maxRange = Math.max( monsterActivationRange, animalActivationRange );
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maxRange = Math.max( maxRange, miscActivationRange );
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- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
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+ //maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange ); Paper - Use player view distance API below instead
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for ( EntityHuman player : world.players )
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{
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-
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+ int playerMaxRange = maxRange = Math.min( ( player.getViewDistance() << 4 ) - 8, maxRange ); // Paper - Use player view distance API
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player.activatedTick = MinecraftServer.currentTick;
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- maxBB = player.getBoundingBox().grow( maxRange, 256, maxRange );
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+ maxBB = player.getBoundingBox().grow( playerMaxRange, 256, playerMaxRange ); // Paper - Use player view distance API
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miscBB = player.getBoundingBox().grow( miscActivationRange, 256, miscActivationRange );
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animalBB = player.getBoundingBox().grow( animalActivationRange, 256, animalActivationRange );
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monsterBB = player.getBoundingBox().grow( monsterActivationRange, 256, monsterActivationRange );
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--
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2.20.0
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