5c7081fecc
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes: 4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks. d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
151 lines
7.3 KiB
Diff
151 lines
7.3 KiB
Diff
From 8a7bd2adcb94574ef8d8d22d1a34e142d2403eda Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 9 Jun 2019 03:53:22 +0100
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Subject: [PATCH] incremental chunk saving
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index b854061983..58109e1308 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -494,4 +494,19 @@ public class PaperWorldConfig {
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keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
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log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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}
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+
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+ public int autoSavePeriod = -1;
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+ private void autoSavePeriod() {
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+ autoSavePeriod = getInt("auto-save-interval", -1);
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+ if (autoSavePeriod > 0) {
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+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
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+ } else if (autoSavePeriod < 0) {
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+ autoSavePeriod = net.minecraft.server.MinecraftServer.getServer().autosavePeriod;
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+ }
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+ }
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+
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+ public int maxAutoSaveChunksPerTick = 24;
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+ private void maxAutoSaveChunksPerTick() {
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+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index ef07f665b7..d89ad4e390 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -42,7 +42,7 @@ public class Chunk implements IChunkAccess {
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private TickList<Block> o;
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private TickList<FluidType> p;
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private boolean q;
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- private long lastSaved;
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+ public long lastSaved; // Paper
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private volatile boolean s;
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private long t;
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@Nullable
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 184f1b00f0..3dbe83c7ea 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -156,6 +156,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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public static int currentTick = 0; // Paper - Further improve tick loop
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public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
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public int autosavePeriod;
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+ public boolean serverAutoSave = false; // Paper
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public File bukkitDataPackFolder;
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public CommandDispatcher vanillaCommandDispatcher;
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private boolean forceTicks;
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@@ -1072,14 +1073,28 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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this.serverPing.b().a(agameprofile);
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}
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- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
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+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
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MinecraftServer.LOGGER.debug("Autosave started");
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+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
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this.methodProfiler.enter("save");
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+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
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this.playerList.savePlayers();
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- this.saveChunks(true, false, false);
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+ }// Paper
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+ // Paper start
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+ for (WorldServer world : getWorlds()) {
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+ if (world.paperConfig.autoSavePeriod > 0) {
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+ try {
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+ world.save(null, false, world.isSavingDisabled());
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+ } catch (ExceptionWorldConflict exceptionWorldConflict) {
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+ MinecraftServer.LOGGER.warn(exceptionWorldConflict.getMessage());
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+ }
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+ }
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+ }
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+ // Paper end
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+
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this.methodProfiler.exit();
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MinecraftServer.LOGGER.debug("Autosave finished");
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- }
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+ //} // Paper
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this.methodProfiler.enter("snooper");
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if (((DedicatedServer) this).getDedicatedServerProperties().snooperEnabled && !this.snooper.d() && this.ticks > 100) { // Spigot
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 7d48b580ac..86831c3526 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -295,15 +295,29 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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});
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PlayerChunkMap.LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", this.x.getName());
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} else {
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- this.visibleChunks.values().stream().filter(PlayerChunk::hasBeenLoaded).forEach((playerchunk) -> {
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+ // Paper start
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+ int savedThisTick = 0;
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+ for (PlayerChunk playerchunk : this.visibleChunks.values()) {
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+ if (!playerchunk.hasBeenLoaded()) continue;
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+ // Paper end
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IChunkAccess ichunkaccess = (IChunkAccess) playerchunk.getChunkSave().getNow(null); // CraftBukkit - decompile error
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if (ichunkaccess instanceof ProtoChunkExtension || ichunkaccess instanceof Chunk) {
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- this.saveChunk(ichunkaccess);
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+ // paper start
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+ boolean shouldSave = true;
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+
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+ if (ichunkaccess instanceof Chunk) {
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+ shouldSave = ((Chunk) ichunkaccess).lastSaved + world.paperConfig.autoSavePeriod <= world.getTime();
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+ }
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+
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+ if (shouldSave && this.saveChunk(ichunkaccess)) ++savedThisTick;
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playerchunk.l();
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+ if (savedThisTick >= world.paperConfig.maxAutoSaveChunksPerTick) {
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+ return;
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+ }
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}
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-
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- });
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+ };
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+ // paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 92aad060ef..1c3815a9c4 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -755,8 +755,9 @@ public class WorldServer extends World {
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ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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if (!flag1) {
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- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
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+ if (flag || server.serverAutoSave) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper - full saves only
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try (co.aikar.timings.Timing ignored = timings.worldSave.startTiming()) { // Paper
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+ if (flag || server.serverAutoSave) { // Paper
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if (iprogressupdate != null) {
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iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
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}
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@@ -765,6 +766,7 @@ public class WorldServer extends World {
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if (iprogressupdate != null) {
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iprogressupdate.c(new ChatMessage("menu.savingChunks", new Object[0]));
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}
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+ } // Paper
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timings.worldSaveChunks.startTiming(); // Paper
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chunkproviderserver.save(flag);
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--
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2.21.0
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