5c7081fecc
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes: 4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks. d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
50 lines
2.6 KiB
Diff
50 lines
2.6 KiB
Diff
From 0eaf215550416941914cf236977f29d2b6a52c2a Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Thu, 31 Jan 2019 16:33:36 -0500
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Subject: [PATCH] Fire BlockPistonRetractEvent for all empty pistons
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There is an explicit check in the handling code for empty pistons that
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prevents sticky pistons from firing the event. However when we look back
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at the history we see that this check was originally added so that ONLY
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sticky pistons would fire the retract event. I'm not sure why.
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https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/1092acbddf07edfa4100bc6824504ac75088e913
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Over the course of several updates, the meaning of that field appears to
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have changed from "is NOT sticky" to "is sticky". So now its having the
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opposite effect. Only normal pistons fire the retraction event. And like
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all things in CB, it's just been carried around since.
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If we are to believe the history, the correct fix for this issue is to
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flip it so it only fires for sticky pistons, but that puts us in a
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bind. It's already firing for non-sticky pistons, changing it now would
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likely result in breakage. Furthermore, there is little documentation as
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to WHY that was ever intended to be the case.
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Instead we opt to remove the check entirely so that the event fires for
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all piston types.
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diff --git a/src/main/java/net/minecraft/server/BlockPiston.java b/src/main/java/net/minecraft/server/BlockPiston.java
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index b41750f22e..d548b27b8a 100644
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--- a/src/main/java/net/minecraft/server/BlockPiston.java
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+++ b/src/main/java/net/minecraft/server/BlockPiston.java
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@@ -121,7 +121,7 @@ public class BlockPiston extends BlockDirectional {
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}
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// CraftBukkit start
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- if (!this.sticky) {
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+ //if (!this.sticky) { // Paper - Prevents empty sticky pistons from firing retract - history behind is odd
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org.bukkit.block.Block block = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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BlockPistonRetractEvent event = new BlockPistonRetractEvent(block, ImmutableList.<org.bukkit.block.Block>of(), CraftBlock.notchToBlockFace(enumdirection));
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world.getServer().getPluginManager().callEvent(event);
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@@ -129,7 +129,7 @@ public class BlockPiston extends BlockDirectional {
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if (event.isCancelled()) {
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return;
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}
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- }
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+ //} // Paper
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// PAIL: checkME - what happened to setTypeAndData?
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// CraftBukkit end
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world.playBlockAction(blockposition, this, b0, enumdirection.a());
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--
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2.21.0
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