2fa8efce9b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 82af5dc6 SPIGOT-7396: Add PlayerSignOpenEvent 3f0281ca SPIGOT-7063, PR-763: Add DragonBattle#initiateRespawn with custom EnderCrystals f83c8df4 PR-873: Add PlayerRecipeBookClickEvent 14560d39 SPIGOT-7435: Add TeleportCause#EXIT_BED 2cc6db92 SPIGOT-7422, PR-887: Add API to set sherds on decorated pots 36022f02 PR-883: Add ItemFactory#getSpawnEgg 12eb5c46 PR-881: Update Scoreboard Javadocs, remove explicit exception throwing f6d8d44a PR-882: Add modern time API methods to ban API 21a7b710 Upgrade some Maven plugins to reduce warnings 11fd1225 PR-886: Deprecate the SmithingRecipe constructor as it now does nothing dbd1761d SPIGOT-7406: Improve documentation for getDragonBattle CraftBukkit Changes: d548daac2 SPIGOT-7446: BlockState#update not updating a spawner's type to null 70e0bc050 SPIGOT-7447: Fix --forceUpgrade 6752f1d63 SPIGOT-7396: Add PlayerSignOpenEvent 847b4cad5 SPIGOT-7063, PR-1071: Add DragonBattle#initiateRespawn with custom EnderCrystals c335a555f PR-1212: Add PlayerRecipeBookClickEvent 4be756ecb SPIGOT-7445: Fix opening smithing inventory db70bd6ed SPIGOT-7441: Fix issue placing certain items in creative/op f7fa6d993 SPIGOT-7435: Add TeleportCause#EXIT_BED b435e8e8d SPIGOT-7349: Player#setDisplayName not working when message/format unmodified a2fafdd1d PR-1232: Re-add fix for player rotation 7cf863de1 PR-1233: Remove some old MC bug fixes now fixed in vanilla 08ec344ad Fix ChunkGenerator#generateCaves never being called 5daeb502a SPIGOT-7422, PR-1228: Add API to set sherds on decorated pots 52faa6b32 PR-1224: Add ItemFactory#getSpawnEgg 01cae71b7 SPIGOT-7429: Fix LEFT_CLICK_AIR not working for passable entities and spectators a94277a18 PR-1223: Remove non-existent scoreboard display name/prefix/suffix limits 36b107660 PR-1225: Add modern time API methods to ban API 59ead25bc Upgrade some Maven plugins to reduce warnings 202fc5c4e Increase outdated build delay ce545de57 SPIGOT-7398: TextDisplay#setInterpolationDuration incorrectly updates the line width Spigot Changes: b41c46db Rebuild patches 3374045a SPIGOT-7431: Fix EntityMountEvent returning opposite entities 0ca4eb66 Rebuild patches
70 lines
2.5 KiB
Diff
70 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: dawon <dawon@dawon.eu>
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Date: Sat, 15 Oct 2022 00:46:32 +0200
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Subject: [PATCH] Add Player Warden Warning API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 73c989b03bb6da238300bdd0f1e634e6edce5bcd..3740f4773795e345c0c61076d2473e67b49b6c65 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -3124,6 +3124,59 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* @param silent whether sound should be silenced
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*/
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void showElderGuardian(boolean silent);
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+
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+ /**
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+ * Returns the player's cooldown in ticks until the next Warden warning can occur.
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+ *
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+ * @return ticks until next Warden warning can occur. 0 means there is no cooldown left.
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+ */
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+ int getWardenWarningCooldown();
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+
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+ /**
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+ * Sets the player's cooldown in ticks until next Warden warning can occur.
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+ *
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+ * @param cooldown ticks until next Warden warning can occur. 0 means there is no cooldown left. Values less than 0 are set to 0.
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+ */
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+ void setWardenWarningCooldown(int cooldown);
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+
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+ /**
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+ * Returns time since last Warden warning in ticks.
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+ *
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+ * @return ticks since last Warden warning
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+ */
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+ int getWardenTimeSinceLastWarning();
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+
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+ /**
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+ * Sets time since last Warden warning in ticks.
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+ *
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+ * @param time ticks since last Warden warning
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+ */
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+ void setWardenTimeSinceLastWarning(int time);
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+
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+ /**
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+ * Returns the player's current Warden warning level.
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+ *
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+ * @return current Warden warning level
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+ */
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+ int getWardenWarningLevel();
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+
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+ /**
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+ * Sets the player's Warden warning level.
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+ * <p>
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+ * <b>Note:</b> This will not actually spawn the Warden.
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+ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden.
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+ *
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+ * @param warningLevel player's Warden warning level. The warning level is internally limited to valid values.
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+ */
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+ void setWardenWarningLevel(int warningLevel);
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+
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+ /**
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+ * Increases the player's Warden warning level if possible and not on cooldown.
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+ * <p>
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+ * <b>Note:</b> This will not actually spawn the Warden.
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+ * Even if the warning level is over threshold, the player still needs to activate a Shrieker in order to summon the Warden.
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+ */
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+ void increaseWardenWarningLevel();
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// Paper end
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@NotNull
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