papermc/importmcdev.sh
Aikar 0ba94906ad Fix Massive Memory Leak
Pathfinder objects are storing references to ChunkCache's, and never cleaning up.

These ChunkCache's then leak other entity objects. Those entity objects then have leaks to their
own chunk cache. A recursive problem....

Clean up the ChunkCache reference after it is done being used.
2016-03-31 19:08:27 -04:00

66 lines
1.5 KiB
Bash
Executable file

#!/usr/bin/env bash
nms="net/minecraft/server"
export MODLOG=""
PS1="$"
basedir=`pwd`
workdir=$basedir/work
minecraftversion=$(cat BuildData/info.json | grep minecraftVersion | cut -d '"' -f 4)
decompiledir=$workdir/$minecraftversion
export importedmcdev=""
function import {
export importedmcdev="$importedmcdev $1"
file="${1}.java"
target="$basedir/Spigot/Spigot-Server/src/main/java/$nms/$file"
base="$decompiledir/$nms/$file"
if [[ ! -f "$target" ]]; then
export MODLOG="$MODLOG Imported $file from mc-dev\n";
echo "Copying $base to $target"
cp "$base" "$target"
fi
}
(
cd Spigot/Spigot-Server/
lastlog=$(git log -1 --oneline)
if [[ "$lastlog" = *"mc-dev Imports"* ]]; then
git reset --hard HEAD^
fi
)
import BaseBlockPosition
import BiomeBase
import BiomeMesa
import BlockChest
import BlockFalling
import BlockFluids
import BlockPosition
import BlockStateList
import ChunkProviderFlat
import ChunkProviderGenerate
import ChunkProviderHell
import CommandAbstract
import CommandScoreboard
import CommandWhitelist
import DataConverterMaterialId
import EULA
import EntitySquid
import FileIOThread
import ItemBlock
import PacketPlayInResourcePackStatus
import PacketPlayOutPlayerListHeaderFooter
import PacketPlayOutTitle
import PacketPlayOutUpdateTime
import PathfinderAbstract
import PathfinderGoalFloat
import PersistentVillage
import TileEntityEnderChest
(
cd Spigot/Spigot-Server/
git add src -A
echo -e "mc-dev Imports\n\n$MODLOG" | git commit src -F -
)