2f782a6652
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI 0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
34 lines
1.9 KiB
Diff
34 lines
1.9 KiB
Diff
From c756ea7cf6b754c4cb8feeb1498d9904f1608f2c Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 31 Mar 2018 17:04:26 +0100
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Subject: [PATCH] Flag to disable the channel limit
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In some enviroments, the channel limit set by spigot can cause issues,
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e.g. servers which allow and support the usage of mod packs.
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provide an optional flag to disable this check, at your own risk.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 35cacb3d29..be7c5d1747 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -136,6 +136,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper start
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private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
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private String resourcePackHash;
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+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
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// Paper end
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public CraftPlayer(CraftServer server, EntityPlayer entity) {
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@@ -1459,7 +1460,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void addChannel(String channel) {
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- Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
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+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
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channel = StandardMessenger.validateAndCorrectChannel(channel);
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if (channels.add(channel)) {
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server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
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--
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2.21.0
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