48 lines
2.2 KiB
Diff
48 lines
2.2 KiB
Diff
From 892c8655eafdd3adc96aaa568873a300bda0d9a1 Mon Sep 17 00:00:00 2001
|
|
From: Shane Freeder <theboyetronic@gmail.com>
|
|
Date: Mon, 18 Dec 2017 07:26:56 +0000
|
|
Subject: [PATCH] Don't blindly send unlit chunks when lighting updates are
|
|
allowed
|
|
|
|
Spigot, by default, disables several mechanisms around how chunks are
|
|
lit, if ever, which has forced them to always send chunks before vanilla
|
|
would consider them ready to send, causing for lots of issues around
|
|
lighting glitches.
|
|
|
|
Shamefully, the amount of work to relight chunks can be detremental
|
|
to some servers, meaning that forcibily disabling light updates can
|
|
cause major performance issues.
|
|
|
|
as such, we make a compromise; if this "feature" is disabled, we will
|
|
only send chunks which are actually ready to be sent, otherwise, we
|
|
will always send chunks.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
|
|
index d1066d82..001fca42 100644
|
|
--- a/src/main/java/net/minecraft/server/Chunk.java
|
|
+++ b/src/main/java/net/minecraft/server/Chunk.java
|
|
@@ -39,7 +39,7 @@ public class Chunk {
|
|
final PaperLightingQueue.LightingQueue lightingQueue = new PaperLightingQueue.LightingQueue(this); // Paper
|
|
private boolean done;
|
|
private boolean lit;
|
|
- private boolean r;
|
|
+ private boolean r; private boolean isTicked() { return r; }; // Paper - OBFHELPER
|
|
private boolean s;
|
|
private boolean t;
|
|
private long lastSaved;
|
|
@@ -1136,7 +1136,11 @@ public class Chunk {
|
|
* We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time.
|
|
* For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.
|
|
*/
|
|
- return true;
|
|
+ // Paper Start
|
|
+ // if randomLightUpdates are enabled, we should always return true, otherwise chunks may never send
|
|
+ // to the client due to not being lit, otherwise retain standard behavior and only send properly lit chunks.
|
|
+ return !this.world.spigotConfig.randomLightUpdates || (this.isTicked() && this.done && this.lit);
|
|
+ // Paper End
|
|
// Spigot End
|
|
}
|
|
|
|
--
|
|
2.14.3
|
|
|